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Update README.md
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h3rb authored Apr 15, 2024
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Expand Up @@ -69,7 +69,7 @@ However, in first writing and later using InputCandy, SDL and GameMaker, I can t
Example Implementation
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In my game, **Apolune: Through the Wormhole**, InputCandy customization of controls is used as a fallback, and before I implemented anything to do with InputCandy, I identified requirements:
In my game, **Apolune: Through the Wormhole**, InputCandy user-customization of controls is used as a fallback, and before I implemented anything to do with InputCandy, I identified requirements:

1) The game targets PCs running Windows OR Linux, OR the VCS Console.
2) It would support a maximum of 8 players in local multiplayer.
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