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Get things compiling on Qt5/10.11 again #6

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nopdotcom
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I’m OCD, so I had to update the patch before responding to email. ;–)

@nopdotcom
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Grr, I got the Git tree wrong. Anyway, feel free to manually apply.

@LittleDuke
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Thanks will take a look!

The Windows cross build system is using Qt5.5.1 so I feel good that it should work.

Also I found that Qt5.5.1 is available at a brew option on my 32-bit Mac Snow Leopard so I'm likely going to try pulling it down and seeing if I can uplift there first and then look to make the move to 64-bit

@LittleDuke
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Never mind, just tried to pull it and it demands "Mountain Lion" or newer :p

@nopdotcom
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http://doc.qt.io/qt-5/osx.html#deploying-applications-on-os-x

It seems like they want you to build on a later OS release, even if you're targeting an earlier one.

Making 10.7 the earliest supported version is a lot easier than supporting 10.6. This is because of libstdc++ vs libc++ issues.

I'll look more when I get back to a computer.

@LittleDuke
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I just acquired a used mac mini from ebay for about $130 that has 10.8 on it (Mountain Lion) based on the fact that homebrew will support qt55 starting there.

I only originally went the 10.6 Snow Leopard route (by finding a used mac on craigslist) because at the time it was the only reliable way to build mac wallets :p

@LittleDuke
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Okay the party is definitely getting started now! Time to go look at your changes ;-)

Since I can clean up the few errors I'm seeing in serialize.h -- but the "field has incomplete type 'CScript' means I need to pay more attention :p

@LittleDuke
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Pulled most of the changes in by hand and have been verifying that they don't break the builds on Mac 32-bit or the windows 32-bit

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2 participants