Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

tr1: rename nmeshes to mesh_count #2238

Merged
merged 2 commits into from
Jan 9, 2025

Conversation

lahm86
Copy link
Collaborator

@lahm86 lahm86 commented Jan 9, 2025

Checklist

  • I have read the coding conventions
  • I have added a changelog entry about what my pull request accomplishes, or it is an internal change
  • I have added a readme entry about my new feature or OG bug fix, or it is a different change

Description

A little housekeeping before tackling frames to rename nmeshes to mesh_count in OBJECT for TR1. I did the same for STATIC_INFO to be consistent (TR2 statics don't have a mesh count, we introduced this in #1282).

No logical changes here, it's purely an internal renaming.

lahm86 added 2 commits January 9, 2025 10:12
This renames nmeshes on the TR1 OBJECT struct to mesh_count, to match
TR2.
This renames nmeshes on the TR1 STATIC_INFO struct to mesh_count, to
match OBJECT.
@lahm86 lahm86 added Internal The invisible stuff TR1 labels Jan 9, 2025
@lahm86 lahm86 self-assigned this Jan 9, 2025
@lahm86 lahm86 requested review from a team as code owners January 9, 2025 10:24
@lahm86 lahm86 requested review from rr-, walkawayy and aredfan and removed request for a team January 9, 2025 10:24
@lahm86 lahm86 merged commit be460d9 into LostArtefacts:develop Jan 9, 2025
7 checks passed
@lahm86 lahm86 deleted the rename-nmeshes branch January 9, 2025 12:01
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Internal The invisible stuff TR1
Projects
Status: Done
Development

Successfully merging this pull request may close these issues.

3 participants