Releases: MEEPofFaith/testing-utilities-java
Releases · MEEPofFaith/testing-utilities-java
Small Things
- Teleportation is now disabled when using Foo's, as Foo's has its own things on alt + click (one of which being teleportation).
- World unit coordinate display can now be toggled in TU settings.
Change Da World Even Harder
- World Unit positions are now displayed under normal tile coordinate display.
- New option to set the world's rules to the planets default rules.
- The press and hold delay for the terrain painter on mobile has been shortened from 5 sec to 2 sec.
- Bug fix: Press and hold time was affected by time control.
Change Da World
Cleanup and Optimization
- Holding shift while pressing a button copies js of that command for use in js testers from other mod, such as sk's testers (which doesn't work in v7) or flin's testers (which aren't released yet). (Singleplayer only)
- Cleaned up the UI. Buttons are hidden depending on what you can access.
- When on 2r2t, the buttons use 2r2t's built-in commands instead of /js.
- You no longer shoot when teleporting.
- Teleportation is now properly restricted.
- Fix caldera appearing in the custom game list twice.
- Added additional tick marks in the interp visualiser.
Terrain Painter
- Terrain Painter
- Opened from inside the block placement menu, allows you to draw terrain onto the map.
- Multiplayer use improvements
- Commands ran on players now use id instead of name.
- Commands compressed into single lines to reduce the number of messages sent.
- Lag reduction (These only apply when in multiplayer)
- Hard limit for the amount of units spawned at once with the unit spawner.
- Cannot press and hold to spam cloning/killing
- Now somewhat evades 2r2t's anti-mod measures.
- Nevermind, they've already countered my evasions
- Ok at this point I can't tell whether I've been countered or not.
- Nevermind, they've already countered my evasions
- Updated Ukrainian translation (@Prosta4okua)
- Bug fixes
- Fix duration of weather spawned in multiplayer.
- Fix pausing the game pausing the moving dots in the interp visualizer.
- Fix typing in the team id in the team selection dialog being a bit jank.
Small Things
- Why not teleport teleportation is now only an
alt + click
, so that not holding ctrl allows for teleporting into a bunch of units without possessing them. - Added teleportation position visuals
Teleporation.Visuals.mp4
- Added extra visuals to the interp visualizer.
Interp.Dots.mp4
- RU Translation (@Slotterleet)
Minor Fixes 2 3
- Updated to b138
- Slightly changed mod icon
- Moved clone button back to the main panel (It is actually used by people)
- Fixed button sizes being broken in the latest builds
- Fixed increased zoom range breaking logic cutscenes
Minor Things 2 2
- Moved Interp Visualizer to the settings menu because it has no effect on gameplay.
- Added smooth, smooth2, and smoother since I forgot them
- Also slightly reordered the buttons so that the interps without configs are all to the left.
- (Ignore the problem with the name, I fixed that.)
Smooth.mp4
- Health buttons now work on controlled blocks
Controlled.Block.Healing.mp4
Minor Things 2
- UI is now not as wide on mobile.
- Added better support for thin screens for the Interp Visualizer.
- There is nothing I can do about the clipping at the start, other than making the scroll bar not show.
Interp.Horizontal.Scroll.mp4
- Unit menu no longer closes when opening the wave selector.
Ignore This
I missed a bundle entry, now go look at v43 instead.