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Racing UI API #100
Racing UI API #100
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// need to cast to C_UIDatabase | ||
// TODO: Feels like this should be dynamic_cast, rather than reinterpret_cast |
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Can we handle that comment now? not a big deal
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Causes a crash using dynamic_cast, unsure why. I'll debug though.
@@ -90,10 +90,13 @@ namespace MafiaMP::Core { | |||
ToggleVehicleDebug(); | |||
} | |||
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static bool bTempLockControls = false; |
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This is all temporary so I can test because ImGui cursor is currently broken. I'll likely remove it out from this PR when it has been approved.
Hey @Greavesy1899 what's the current status of this? I see all the comments have been addressed! First thing is to sync this branch with the upstream (mainly LFS rip and other deps update etc...) but overall looks good. |
@Segfaultd I've tested locally and made sure it compiles with latest changes - Some merge issues did occur - eg. imgui rework but should be resolved - pls check over to make sure |
First pass at exposing Racing HUDElement API using RaceXBin.
WIP PR, not going to commit as is. Feedback welcome