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[pull] master from FNA-XNA:master #1
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….05. This reverts commit ec952b0.
This reverts commit d7ff393.
Fixes parsing for big-endian SoundBanks.
Fixes parsing for big-endian SoundBanks.
Fixes parsing for big-endian SoundBanks
incorrect frequency and q variation calculations. Co-authored-by: Ethan Lee <[email protected]>
Even with the engine procedure callback, Wine has to swap it to another thread in order for the application-provided callbacks to be executed in the context of a Wine thread, and not the SDL audio created thread. This will also allow Wine get rid of the FAudio SDL2 dependency, which is desirable, considering we'll ultimately need FAudio built as PE.
Co-authored-by: Ethan Lee <[email protected]>
One notable change is SDL2 Linux now builds SDL3 in release, because the soname is different in debug mode for some reason???
The Wine build in particular needs some declarations that 8's headers don't have.
There's a 1-frame timing issue where two sounds in the same category being played consecutively should still have both sounds _technically_ playing, even if the fade time is 0ms. See #368 for details.
- Linux builds now use Steam Linux Runtime - MinGW builds now use Fedora - Dramatically reduce binary blob downloads in favor of repositories - Filled in some missing SDL2/SDL3 workflows
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