Releases: Mezy/UhcCore
Releases · Mezy/UhcCore
1.15.6 - Bug fixes
Changes
- Fixed mistake in default crafts.yml
- Made changes to the default config.yml
- When force ending of deathmatch is enabled, games will no longer instantly end at the start of deathmatch when no kills for the set time.
- Items in the "revive" crafting recipe will no longer drop on the ground.
- Revived players are no longer able to spawn behind the worldborder.
1.15.5 - Team revive crafts & more
New Features:
- Added support for custom crafts that revive team members when crafted.
- Added the Upside Down Crafting scenario.
Revive craft example:
'Team Revive':
'1': '{"type":"GOLD_BLOCK"} {"type":"GOLD_BLOCK"} {"type":"GOLD_BLOCK"}'
'2': '{"type":"GOLD_BLOCK"} {"type":"DIAMOND_BLOCK"} {"type":"GOLD_BLOCK"}'
'3': '{"type":"GOLD_BLOCK"} {"type":"GOLD_BLOCK"} {"type":"GOLD_BLOCK"}'
craft: '{"type":"NETHER_STAR","lore:["&7Craft this item to revive a dead team member"]"}'
default-name: false
revive-item: true
limit: -1
Changes:
- Fixed bug where certain scenarios could not be set as default scenario.
- Fixed bug where item durability would not load from JSON items on 1.13+.
- The pre game lobby now gets broken down from the top to avoid it from dropping items like flowers.
- Auto updating is now enabled by default, to disable is set 'auto-update' in your config to false.
- Fixed bug where "Offline players" (The zombies) would not load correctly on 1.8.
- Fixed the %timer-name% and %timer-time% placeholders.
- Fixed bug where timebomb chests would sometimes fail to place.
- Color codes now work in JSON item lore.
Version 1.15.4
v1.15.4 Changed plugin version.
Version 1.15.3
v1.15.3 Changed plugin version.
Version 1.15.2
v1.15.2 Changed plugin version.
Version 1.15.1
v1.15.1 Changed plugin version.
Version 1.15
Changed the way GameItems/LobbyItems are handled. Cleaned up code.
Version 1.14.9.1
v1.14.9.1 Added gradle-wrapper.jar file.
Version 1.14.9
v1.14.9 Changed plugin version.