You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Primitives have renderer, mesh, and other tabs in Inspector hidden so people can't mess with them by accident. Only things that do something are now exposed.
Added AutoAddComponents option to the SchematicManager tab. Enabled by default, it automatically adds components to objects spawned in the Hierarchy tab using the right-click tab. It adds a Schematic component to empty objects and a primitive component to spawned primitives.
Added modifier components. Currently, there are only Array and Mirror. They work very similar to Blender Modifiers. Modifiers provide non-destructive editing, they are applied automatically when compiling a schematic.
NaughttyAttributes package has been removed and replaced with Unity base attributes