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v1.21.60.25-preview
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mammerla committed Jan 8, 2025
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25 changes: 19 additions & 6 deletions behavior_pack/entities/creaking.json
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,8 @@
"minecraft:attack": {
"damage": 3
},
"minecraft:nameable": {
},
"minecraft:physics": {
},
"minecraft:jump.static": {
Expand Down Expand Up @@ -64,8 +66,6 @@

"component_groups": {
"minecraft:spawned_by_player": {
"minecraft:nameable": {
},
"minecraft:navigation.walk": {
"can_path_over_water": true,
"can_path_over_lava": false,
Expand Down Expand Up @@ -182,11 +182,18 @@
{
"filters": {
"all_of": [
{ "test": "enum_property", "domain": "minecraft:creaking_state", "operator": "not", "value": "twitching" },
{
"none_of": [
{ "test": "enum_property", "domain": "minecraft:creaking_state", "value": "twitching" },
{ "test": "has_nametag" }
]
},
{
"any_of": [
{ "test": "home_distance", "operator": ">", "value": 34 },
{ "test": "is_daytime" }
// These values correspond to the rising and setting times of the moon, as in Dimension::isMoonVisible
{ "test": "hourly_clock_time", "operator": ">", "value": 23400 },
{ "test": "hourly_clock_time", "operator": "<=", "value": 12600 }
]
}
]
Expand Down Expand Up @@ -535,10 +542,16 @@
"execute_event_on_home_block": {
"event": "minecraft:on_spawned_creaking_damaged_by_player"
},
"trigger": "minecraft:increment_swaying_ticks"
"trigger": "minecraft:increment_swaying_ticks",
"emit_vibration": {
"vibration": "entity_act"
}
},
"minecraft:damaged_by_entity": {
"trigger": "minecraft:increment_swaying_ticks"
"trigger": "minecraft:increment_swaying_ticks",
"emit_vibration": {
"vibration": "entity_act"
}
},
"minecraft:increment_swaying_ticks": {
"set_property": {
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2 changes: 1 addition & 1 deletion behavior_pack/entities/enderman.json
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@
"search_radius": 64.0,
"set_target": "once_and_stop_scanning",
"find_players_only": true,
"looked_at_cooldown": 5.0,
"min_looked_at_duration": 0.25,
"filters": {
"test": "has_equipment", "domain": "head", "subject": "other", "operator": "not", "value": "carved_pumpkin"
}
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9 changes: 7 additions & 2 deletions behavior_pack/entities/strider.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
{
"format_version": "1.21.0",
"format_version": "1.21.60",
"minecraft:entity": {
"description": {
"identifier": "minecraft:strider",
Expand Down Expand Up @@ -225,6 +225,9 @@
},

"components": {
"minecraft:movement_sound_distance_offset": {
"value": 0.6
},
"minecraft:is_hidden_when_invisible": {
},
"minecraft:type_family": {
Expand All @@ -242,7 +245,9 @@
"damage_conditions": [
{
"filters": {
"test": "in_contact_with_water", "operator": "==", "value": true
"test": "in_contact_with_water",
"operator": "==",
"value": true
},
"cause": "drowning",
"damage_per_tick": 1
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8 changes: 7 additions & 1 deletion documentation/Addons.html
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@@ -1,4 +1,4 @@
<h1>ADDONS DOCUMENTATION </br>Version: 1.21.60.24</h1>
<h1>ADDONS DOCUMENTATION </br>Version: 1.21.60.25</h1>
This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
<h2><p id="Index">Index</p></h2>
<table border="1">
Expand Down Expand Up @@ -23863,6 +23863,12 @@ <h1><p id="BlockStates">BlockStates</p></h1>
<td style="border-style:solid; border-width:3; padding:7px">Describes if the block has just crafted</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">creaking_heart_state</td>
<td style="border-style:solid; border-width:3; padding:7px">String</td>
<td style="border-style:solid; border-width:3; padding:7px">uprooted, dormant, awake</td>
<td style="border-style:solid; border-width:3; padding:7px">Determines the block states for the Creaking Heart</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">damage</td>
<td style="border-style:solid; border-width:3; padding:7px">String</td>
<td style="border-style:solid; border-width:3; padding:7px">undamaged, slightly_damaged, very_damaged, broken</td>
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2 changes: 1 addition & 1 deletion documentation/Animations.html
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@@ -1,4 +1,4 @@
<h1>ANIMATIONS DOCUMENTATION </br>Version: 1.21.60.24</h1>
<h1>ANIMATIONS DOCUMENTATION </br>Version: 1.21.60.25</h1>
This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
<h2><p id="Index">Index</p></h2>
<table border="1">
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24 changes: 23 additions & 1 deletion documentation/Biomes.html
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@@ -1,4 +1,4 @@
<h1>BIOMES DOCUMENTATION </br>Version: 1.21.60.24</h1>
<h1>BIOMES DOCUMENTATION </br>Version: 1.21.60.25</h1>
This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
<h2><p id="Index">Index</p></h2>
<table border="1">
Expand All @@ -14,6 +14,7 @@ <h2><p id="Index">Index</p></h2>
<tr> <td> <a href="#Molang Expression"> Molang Expression</a> </tr> </td>
<tr> <td> <a href="#minecraft:capped_surface"> minecraft:capped_surface</a> </tr> </td>
<tr> <td> <a href="#minecraft:climate"> minecraft:climate</a> </tr> </td>
<tr> <td> <a href="#minecraft:creature_spawn_probability"> minecraft:creature_spawn_probability</a> </tr> </td>
<tr> <td> <a href="#minecraft:frozen_ocean_surface"> minecraft:frozen_ocean_surface</a> </tr> </td>
<tr> <td> <a href="#minecraft:mesa_surface"> minecraft:mesa_surface</a> </tr> </td>
<tr> <td> <a href="#minecraft:mountain_parameters"> minecraft:mountain_parameters</a> </tr> </td>
Expand Down Expand Up @@ -111,6 +112,12 @@ <h1><p id="Biome Components">Biome Components</p></h1>
<td style="border-style:solid; border-width:3; padding:7px">Describes temperature, humidity, precipitation, and similar. Biomes without this component will have default values.</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">minecraft:creature_spawn_probability</td>
<td style="border-style:solid; border-width:3; padding:7px">Object</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
<td style="border-style:solid; border-width:3; padding:7px">Probability that creatures will spawn within the biome when a chunk is generated.</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">minecraft:frozen_ocean_surface</td>
<td style="border-style:solid; border-width:3; padding:7px">Object</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
Expand Down Expand Up @@ -351,6 +358,21 @@ <h1><p id="minecraft:climate">minecraft:climate</p></h1>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="minecraft:creature_spawn_probability">minecraft:creature_spawn_probability</p></h1>

Probability that creatures will spawn within the biome when a chunk is generated.</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">probability</td>
<td style="border-style:solid; border-width:3; padding:7px">Float</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
<td style="border-style:solid; border-width:3; padding:7px">Probabiltity between [0.0, 0.75] of creatures spawning within the biome on chunk generation.</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="minecraft:frozen_ocean_surface">minecraft:frozen_ocean_surface</p></h1>

Similar to overworld_surface. Adds icebergs.</br><h2></h2>
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2 changes: 1 addition & 1 deletion documentation/Blocks.html
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@@ -1,4 +1,4 @@
<h1>BLOCKS DOCUMENTATION </br>Version: 1.21.60.24</h1>
<h1>BLOCKS DOCUMENTATION </br>Version: 1.21.60.25</h1>
This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
<h2><p id="Index">Index</p></h2>
<table border="1">
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78 changes: 77 additions & 1 deletion documentation/Client Biomes.html
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<h1>CLIENT BIOMES DOCUMENTATION </br>Version: 1.21.60.24</h1>
<h1>CLIENT BIOMES DOCUMENTATION </br>Version: 1.21.60.25</h1>
This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
<h2><p id="Index">Index</p></h2>
<table border="1">
Expand All @@ -9,9 +9,13 @@ <h2><p id="Index">Index</p></h2>
<tr> <td> <a href="#Client Biome Definition"> Client Biome Definition</a> </tr> </td>
<tr> <td> <a href="#Client Biome Description"> Client Biome Description</a> </tr> </td>
<tr> <td> <a href="#Client Biome JSON File"> Client Biome JSON File</a> </tr> </td>
<tr> <td> <a href="#Foliage Color Map"> Foliage Color Map</a> </tr> </td>
<tr> <td> <a href="#Grass Color Map"> Grass Color Map</a> </tr> </td>
<tr> <td> <a href="#minecraft:ambient_sounds"> minecraft:ambient_sounds</a> </tr> </td>
<tr> <td> <a href="#minecraft:biome_music"> minecraft:biome_music</a> </tr> </td>
<tr> <td> <a href="#minecraft:fog_appearance"> minecraft:fog_appearance</a> </tr> </td>
<tr> <td> <a href="#minecraft:foliage_appearance"> minecraft:foliage_appearance</a> </tr> </td>
<tr> <td> <a href="#minecraft:grass_appearance"> minecraft:grass_appearance</a> </tr> </td>
<tr> <td> <a href="#minecraft:sky_color"> minecraft:sky_color</a> </tr> </td>
<tr> <td> <a href="#minecraft:water_appearance"> minecraft:water_appearance</a> </tr> </td>
</table>
Expand Down Expand Up @@ -74,6 +78,18 @@ <h1><p id="Client Biome Components">Client Biome Components</p></h1>
<td style="border-style:solid; border-width:3; padding:7px">Set the fog settings used during rendering. Biomes without this component will have default fog settings.</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">minecraft:foliage_appearance</td>
<td style="border-style:solid; border-width:3; padding:7px">Object</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
<td style="border-style:solid; border-width:3; padding:7px">Set the foliage color or color map used during rendering. Biomes without this component will have default foliage appearance.</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">minecraft:grass_appearance</td>
<td style="border-style:solid; border-width:3; padding:7px">Object</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
<td style="border-style:solid; border-width:3; padding:7px">Set the grass color or color map used during rendering. Biomes without this component will have default grass appearance.</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">minecraft:sky_color</td>
<td style="border-style:solid; border-width:3; padding:7px">Object</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
Expand Down Expand Up @@ -145,6 +161,36 @@ <h1><p id="Client Biome JSON File">Client Biome JSON File</p></h1>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="Foliage Color Map">Foliage Color Map</p></h1>

Object specifying a color map for foliage instead of a specific color.</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">color_map</td>
<td style="border-style:solid; border-width:3; padding:7px">"foliage", "birch", "evergreen", "mangrove_swamp_foliage", "swamp_foliage"</td>
<td style="border-style:solid; border-width:3; padding:7px">Required</td>
<td style="border-style:solid; border-width:3; padding:7px">Color map from textures/colormap to determine color of foliage.</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="Grass Color Map">Grass Color Map</p></h1>

Object specifying a color map for grass instead of a specific color.</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">color_map</td>
<td style="border-style:solid; border-width:3; padding:7px">"grass", "swamp_grass"</td>
<td style="border-style:solid; border-width:3; padding:7px">Required</td>
<td style="border-style:solid; border-width:3; padding:7px">Color map from textures/colormap to determine color of grass.</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="minecraft:ambient_sounds">minecraft:ambient_sounds</p></h1>

Set the ambient sounds for the biome. These sounds must be in the 'individual_named_sounds' in a 'sounds.json' file.</br><h2></h2>
Expand Down Expand Up @@ -202,6 +248,36 @@ <h1><p id="minecraft:fog_appearance">minecraft:fog_appearance</p></h1>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="minecraft:foliage_appearance">minecraft:foliage_appearance</p></h1>

Set the foliage color or color map used during rendering. Biomes without this component will have default foliage appearance.</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">color</td>
<td style="border-style:solid; border-width:3; padding:7px">Object of type Color255RGB or Object of type Foliage Color Map</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
<td style="border-style:solid; border-width:3; padding:7px">RGB color of foliage, or a Foliage Color Map object.</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="minecraft:grass_appearance">minecraft:grass_appearance</p></h1>

Set the grass color or color map used during rendering. Biomes without this component will have default grass appearance.</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">color</td>
<td style="border-style:solid; border-width:3; padding:7px">Object of type Color255RGB or Object of type Grass Color Map</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
<td style="border-style:solid; border-width:3; padding:7px">RGB color of grass.</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="minecraft:sky_color">minecraft:sky_color</p></h1>

Set the sky color used during rendering. Biomes without this component will have default sky color behavior.</br><h2></h2>
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12 changes: 11 additions & 1 deletion documentation/Entities.html
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@@ -1,4 +1,4 @@
<h1>ENTITIES DOCUMENTATION </br>Version: 1.21.60.24</h1>
<h1>ENTITIES DOCUMENTATION </br>Version: 1.21.60.25</h1>
This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
<h2><p id="Index">Index</p></h2>
<table border="1">
Expand Down Expand Up @@ -1965,6 +1965,10 @@ <h1><p id="has_ability">has_ability</p></h1>
<td style="border-style:solid; border-width:2; padding:8px"></td>
</tr>
<tr>
<td style="border-style:solid; border-width:2; padding:8px">verticalFlySpeed</td>
<td style="border-style:solid; border-width:2; padding:8px"></td>
</tr>
<tr>
<td style="border-style:solid; border-width:2; padding:8px">walkSpeed</td>
<td style="border-style:solid; border-width:2; padding:8px"></td>
</tr>
Expand Down Expand Up @@ -21473,6 +21477,12 @@ <h2><p id="minecraft:looked_at">minecraft:looked_at</p></h2>
<td style="border-style:solid; border-width:2; padding:8px">Defines the event to trigger when an entity is detected looking at the owner entity.</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:2; padding:8px">min_looked_at_duration</td>
<td style="border-style:solid; border-width:2; padding:8px">Decimal</td>
<td style="border-style:solid; border-width:2; padding:8px">0</td>
<td style="border-style:solid; border-width:2; padding:8px">Defines the minimum, continuous time the owner entity has to be looked at before being considered as such. Defaults to 0 if not explicitly specified.</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:2; padding:8px">not_looked_at_event</td>
<td style="border-style:solid; border-width:2; padding:8px">String</td>
<td style="border-style:solid; border-width:2; padding:8px"></td>
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2 changes: 1 addition & 1 deletion documentation/Entity Events.html
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@@ -1,4 +1,4 @@
<h1>ENTITY EVENTS DOCUMENTATION </br>Version: 1.21.60.24</h1>
<h1>ENTITY EVENTS DOCUMENTATION </br>Version: 1.21.60.25</h1>
This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
<h2><p id="Index">Index</p></h2>
<table border="1">
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2 changes: 1 addition & 1 deletion documentation/Entity Timeline Events.html
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@@ -1,4 +1,4 @@
<h1>ENTITY TIMELINE EVENTS DOCUMENTATION </br>Version: 1.21.60.24</h1>
<h1>ENTITY TIMELINE EVENTS DOCUMENTATION </br>Version: 1.21.60.25</h1>
This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
<h2><p id="Index">Index</p></h2>
<table border="1">
Expand Down
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