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NCF block count show incorrect value, same with resources missing for construction #172

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Stroichik opened this issue May 2, 2021 · 1 comment

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@Stroichik
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When i use beacons on my small ships for repairing, NCF starts showing way too many blocks in scanning, as well as too many missing resources for construction. Resource amount is usually multyplied (in my current save its 9 times more). Maybe reason that my ships have projectors for repairing destroyed blocks. But those projectors are usually off, until i turn them on manually, but NCF block count still gets very messed up.

If u dmg beacons in my save and turn on NCF - u will get massive block count drop. But if u or NCF repairs them - block count gets back up.

It happens no matter what blocks i use, or even on save with only NCF mod active.

I enabled debug logging, broke beacons and repaired them, to make NCF show me reduced block count and then increased block count.

ZIP file contains my save with only NCF active. NCF itself shows 14705 block. But correct count should be around 1600 block for my base and around 1200-2000 more blocks for my rover and miner ships. so it should be something around 3000 blocks, i think.

Resource count is exactly 9 times more, than it should be.

NaniteConstructionSystem.log
SpaceEngineers_20210502_003201644.log
Star System 2021 Testing NCF 2.zip

@MarioPL98
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I think I also have this issue.

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