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SplenectomY edited this page Jan 26, 2019 · 4 revisions

Welcome to the NaniteConstructionSystem wiki!

Configuration

Your configuration file is called Config.xml. Edit this while the server is offline. In the future, commands will be added so hosts and admins can edit these values in-game with /nanite config [setting] [value]


ConstructionEnabled Type: bool | Default: true

  • Determines whether construction/repair nanites will be functional at all on the server.

ConstructionMaxStreams Type: int | Default: 15

  • Determines a hard cap of blocks repaired/built simultaneously.

ConstructionEfficiency Type: float | Default: 0.5

  • Multiplier for how fast nanites build/repair all blocks.

ConstructionPowerPerStream Type: int | Default: 26

  • Megawatts of power required per active construction nanite stream.

ConstructionMinTravelTime Type: int | Default: 16

  • Minimum time, in seconds, for a construction job to complete. Reduced by speed upgrades.

ConstructionDistanceDivisor Type: int | Default: 5

  • Base travel speed of construction nanites. Increased by speed upgrades.

ConstructionNanitesPerUpgrade Type: int | Default: 3

  • Amount of simultaneous streams added per construction upgrade installed.

ConstructionNanitesNoUpgrade Type: int | Default: 3

  • Amount of simultaneous streams when no upgrades have been installed yet.

ConstructionMaxBeaconDistance Type: float | Default: 300

  • Maximum distance, in meters, in which a construction/repair will be detected by Nanite Control Facility.

ProjectionEnabled Type: bool | Default: true

  • Determines whether projection building nanites will be functional at all on the server.

ProjectionMaxStreams Type: int | Default: 15

  • Determines a hard cap of projected blocks that will be started simultaneously.

ProjectionPowerPerStream Type: int | Default: 26

  • Megawatts of power required per active projection nanite stream.

ProjectionMinTravelTime Type: int | Default: 16

  • Minimum time, in seconds, for a projection nanite job to complete. Reduced by speed upgrades.

ProjectionDistanceDivisor Type: int | Default: 5

  • Base travel speed of projection nanites. Increased by speed upgrades.

ProjectionNanitesPerUpgrade Type: int | Default: 3

  • Amount of simultaneous streams added per construction upgrade installed.

ProjectionNanitesNoUpgrade Type: int | Default: 1

  • Amount of simultaneous streams when no upgrades have been installed yet.

ProjectionMaxBeaconDistance Type: float | Default: 300

  • Maximum distance, in meters, in which a projection will be detected by Nanite Control Facility.

true 15 2.5 500 26 14 15 3 1 true 15 300 0.5 26 16 5 true 3 1 true 15 500 26 25 15 3 1 0 0 true 15 300 26 16 5 3 1 4 5 200 10 5 1 2 2 1 1 0 300 300 50 0.125 0.1 1 0.1 300 100 500 10 2.0

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