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Releases: QuentinGruber/h1z1-server

Release 0.39.0

16 Oct 10:10
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  • Fixed a memory leak that caused increased lag over server uptime.
  • Resolved a crash related to airdrops.
  • Implemented initial setup for H1emu AI (Only available in solo or PvE).
  • Optimized player position broadcasting.
  • Various other bug fixes and improvements.

What's Changed

Full Changelog: 0.38.0...0.39.0

Release 0.38.0

27 Sep 14:10
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  • Weather and environment have been reworked to better match the original game.
  • The group UI now functions properly (except for the kick button, but you can still use the command).
  • Vehicles now cause more damage to destructible objects (e.g., fences).
  • Some minor bugfix.

What's Changed

Full Changelog: 0.37.0...0.38.0

Release 0.37.0

23 Aug 09:50
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  • Reworked Account Inventory (now stable).
  • Added crafting with proximity items.
  • Groups are now saved across sessions and are rejoined automatically on login.
  • Enabled wood fence destruction.
  • Added rewards; you will receive a random reward every 2 hours of gameplay on a server.
  • Fixed a bug when applying a skin to an unequipped item.
  • Fixed a bug in world saving.
  • Fixed airdrop sound issue.
  • Fixed spectator login crash.
  • IPv6 support.
  • Optimized SpeedTree manager.
  • Removed binaries building (.exe).
  • Track playtime of players.

Lootspawns changes:

  • Further reduced bats in residential spawns.
  • Add surgar, coffee & Deebs Nuts n more in store spawns.
  • Replaced all Purified water spawns with dirty water.
  • Added chance to spawn Default Tactical Helmets in lockers.
  • Added chance to spawn Shotgun ammo in Weapons locker.
  • Slightly reduced and evened out backpack and kevlar spawns.
  • Fixed washer & dryer loot spawns. (Clothing)
  • Removed Normal clothing From Hospital & Added Plain Grey Scrubs.

What's Changed

Full Changelog: 0.36.2...0.37.0

Release 0.36.2

28 Jul 16:13
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0.36.2

  • Fix a memory leak affecting all servers.

0.36.1

  • Fix group outline when applying skins.
  • Fix character animations not being triggered by traps.
  • Fix parachute command (this is only for admins).
  • Update hash for Assets_256.
  • Give full durability items from worn letters.
  • Allow trap placements in POIs.
  • Send airdrop indicator status.
  • Synchronize vehicle storage with passengers.

What's Changed

Full Changelog: 0.36.0...0.36.1

Release 0.36.1

26 May 14:37
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  • Fix group outline when applying skins.
  • Fix character animations not being triggered by traps.
  • Fix parachute command (this is only for admins).
  • Update hash for Assets_256.
  • Give full durability items from worn letters.
  • Allow trap placements in POIs.
  • Send airdrop indicator status.
  • Synchronize vehicle storage with passengers.

What's Changed

Full Changelog: 0.36.0...0.36.1

Release 0.36.0

17 May 14:24
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  • Added account crates and bags.
  • Account inventory is now functional.
  • Smoke grenades are now functional.
  • You can now salvage ammo in bulk.
  • Added Bottles & hatchet back to farm spawners.
  • Added Molotov, Flash and smoke grenades to military spawns.
  • Proximity will now update when you drop an item.
  • You should be able to trade with people; this means your shots should still count when you just died.
  • Updated the vehicle kit.
  • Flash and fire traps are now functional.
  • Landmines and traps will now be activated 10 seconds after being placed.
  • You can now harvest a maximum of one brain from a zombie.
  • You can now harvest cloth from screamers as well.
  • You can no longer equip grenades in weapon slots, except for smoke grenades.
  • Fixed the dam location for the /tp command.
  • Fixed an exploit with stashes.
  • Placement of stashes inside or near bases is now blocked.
  • You can no longer place stashes near each other.
  • Limited stash storage to 5000 bulk or 10 slots.
  • Kits will now give you full durability conveys.
  • Adjusted Residential spawns to spawn less bats.

What's Changed

New Contributors

Full Changelog: 0.35.1...0.36.0

Release 0.35.1

04 Apr 22:29
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  • Added Voice chat support ( in testing phase so espect issues ).
  • Adjusted interactions timers to their original values. ( Like resting take 10 sec less than before ).
  • Torch are now properly saved with bases.
  • Added new destroyables ( metal fences, ranch's fences & stop sign).
  • Fixed skinning knife durability / damage.
  • Added hammer cooldown for repairing constructions.
  • Fixed a bug with empty bottle in bee box.
  • Lowered vehicle decay rate.
  • Added Candles.
  • Some fixes to refueling.
  • Fixed melee damage while respawning.
  • Fairplay fixes.
  • Fixed World spawned trap entities that were able to receive damage.
  • Fixed a bug that made vehicles don't despawn after blowing up.
  • Added Fire hydrants interactions.

What's Changed

Full Changelog: 0.34.0...0.35.0

Full Changelog: 0.35.1...0.35.1

Release 0.35.0

22 Mar 16:42
b282ee3
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  • Added Voice chat support ( in testing phase so espect issues ).
  • Adjusted interactions timers to their original values. ( Like resting take 10 sec less than before ).
  • Torch are now properly saved with bases.
  • Buffed crowbar damages to freeplace entities.
  • Added new destroyables ( metal fences, ranch's fences & stop sign).
  • Fixed skinning knife durability / damage.
  • Added hammer cooldown for repairing constructions.
  • Fixed a bug with empty bottle in bee box.
  • Lowered vehicle decay rate.
  • Added Candles.
  • Some fixes to refueling.
  • Fixed melee damage while respawning.
  • Fairplay fixes.
  • Fixed World spawned trap entities that were able to receive damage.
  • Fixed a bug that made vehicles don't despawn after blowing up.
  • Added Fire hydrants interactions.

What's Changed

Full Changelog: 0.34.0...0.35.0

Release 0.34.2

08 Mar 14:45
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  • Server lag taken into account when calculating players' ping (no more kicks when the server is sufficiently lagged).
  • Skinning Knife durability & damaging.
  • Fixed Barbed wire.
  • Fixed ellohime and neko-chan conveys not showing on feet.
  • Allows vehicle hotwire to be bypassed if any of the passengers have a vehicle key.
  • Added model for vehicle key on drop.
  • Added restricted building ruleset & image to server select screen.
  • Added isNoBuildInPois config variable for building in poi and removed allowPOIPlacement.
  • Fixed Bumjick POI range.
  • Added vpn whitelisting
  • Allow offline characters to be added to a foundation permissions.
  • Fixed critical bugs ( also on 0.33.1 )

What's Changed

Full Changelog: 0.33.1...0.34.0

What's Changed

Full Changelog: 0.34.0...0.34.1

What's Changed

Full Changelog: 0.34.1...0.34.2

Release 0.34.1

02 Mar 13:30
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  • Server lag taken into account when calculating players' ping (no more kicks when the server is sufficiently lagged).
  • Skinning Knife durability & damaging.
  • Fixed Barbed wire.
  • Fixed ellohime and neko-chan conveys not showing on feet.
  • Allows vehicle hotwire to be bypassed if any of the passengers have a vehicle key.
  • Added model for vehicle key on drop.
  • Added restricted building ruleset & image to server select screen.
  • Added isNoBuildInPois config variable for building in poi and removed allowPOIPlacement.
  • Fixed Bumjick POI range.
  • Added vpn whitelisting
  • Allow offline characters to be added to a foundation permissions.
  • Fixed critical bugs ( also on 0.33.1 )

What's Changed

Full Changelog: 0.33.1...0.34.0

What's Changed

Full Changelog: 0.34.0...0.34.1