Releases: QuentinGruber/h1z1-server
Release 0.43.1
-
Fixed metric survival time
-
Fixed vehicle collision damage on small bumps
-
Added group transfer leader command (
/group leader
) -
Fixed black conveys for female characters
-
Fixed black & white backpack texture underneath
-
Fixed all hoodies (
/hood
) -
Fixed all parka textures
-
Removed effect from default AK-47
-
Fixed third-person graffiti sniper issue
What's Changed
- Fix cabinet interaction string and move cabinet type by @Nikolassparrow in #2423
- Add world model ids for 1k bulk backpacks by @Nikolassparrow in #2422
- fix by @avcio9 in #2428
- Fix for vehicle collision dmg on small bumps by @Nikolassparrow in #2421
- Fix shortcircuit log for ragdolls by @QuentinGruber in #2430
- fix Skinned convey by @johnoclockdk in #2429
- Creating typing for multideath by @QuentinGruber in #2432
- Use bigints to write characterIds in custom pack by @QuentinGruber in #2433
- Fix metric survive time by @Nikolassparrow in #2425
- Feat: Group transfer leader by @johnoclockdk in #2437
- updt assets by @QuentinGruber in #2439
Full Changelog: 0.43.0...0.43.1
Release 0.43.0
-
Ragdoll Physics:
NPCs and players now use realistic ragdoll physics upon death, replacing the simple death animations for a more immersive feel. -
Explosive Arrows:
Explosive arrows are now available, currently usable only with the Recursive Bow for maximum impact. -
Two New Crates with Custom Skins:
Two new crates packed with unique custom skins have been added, giving you more ways to customize your look. -
Predator Crate Added to Crate Drop Rotation:
The Predator Crate has been added to the crate drop rotation. -
Crouch Spamming Penalty:
To promote balanced gameplay, frequent crouching now incurs a movement speed penalty. -
Other Adjustments and Fixes:
Numerous additional tweaks and fixes have been implemented to enhance the overall experience. -
Grenades and Tactical Throwables:
Frag grenades, smoke grenades, gas grenades, molotovs, and flashbangs are now fully functional, providing expanded tactical options for players. -
Advanced Ray Casting:
- Ray casting is now implemented across all objects on the map.
- Walls and obstacles now offer realistic protection against damage from land mines, frag grenades, and molotov fire.
⚠️ Note: This feature, along with anti-cheat measures and voice chat functionality, is currently exclusive to our main servers in the EU and US regions.
-
Dynamic Footstep Sounds:
Footstep audio now varies depending on your character’s footwear, enhancing immersion and environmental awareness. -
New Point of Interest (POI):
A new location has been added in Grid E9, offering fresh opportunities for exploration and looting. -
Bumjick Farm Update:
The bounds of the Bumjick Farm POI have been extended to prevent players from building too close to it, ensuring fair gameplay and preserving the area’s functionality. -
Dynamic Weather System:
Experience ever-changing weather conditions that add new challenges and atmosphere to your gameplay.
What's Changed
- fixVehicleLOckingCrash by @QuentinGruber in #2323
- disable cooldown on repairing in pve by @QuentinGruber in #2328
- Fix his regards machete damage by @QuentinGruber in #2329
- feature/gunparts by @QuentinGruber in #2326
- SwizzleFix by @Ultrax1995 in #2330
- Increase gas station fert by @Nikolassparrow in #2335
- Crate fix by @Ultrax1995 in #2337
- Move deck foundation to housing tab by @Nikolassparrow in #2334
- Grinder by @jasonmoonen in #2342
- fix: Punchtreebug by @johnoclockdk in #2341
- new POI and weather by @avcio9 in #2336
- fix toxic_combatknife by @johnoclockdk in #2350
- feature/Grenades by @avcio9 in #2353
- Fixed footwear sound issues and various minor adjustments. by @jasonmoonen in #2357
- fixed some hoodie models mappings by @avcio9 in #2358
- Remove duplicate door at lonepine house by @Nikolassparrow in #2354
- Add more ways to get reward crates by @Nikolassparrow in #2343
- Modify cabinet search strings by @Nikolassparrow in #2347
- Fix: worn letters by @johnoclockdk in #2352
- remove testing node23 by @QuentinGruber in #2365
- Queue packet and new 256 hash by @avcio9 in #2364
- Fix nutritional values for food and beverages by @Nikolassparrow in #2345
- Jagged skinning knife fix by @Ultrax1995 in #2367
- Ghillisuitreward by @Ultrax1995 in #2362
- Add empty anti viral bottle to hospital cabinet spawn by @Nikolassparrow in #2355
- Fix PvE killing players with vehicle by @Nikolassparrow in #2363
- crate rates by @avcio9 in #2372
- spectator fix by @avcio9 in #2374
- Add driver only refueling by @Nikolassparrow in #2387
- Fix convey skins losing durability upon skinning by @Nikolassparrow in #2382
- Add debuff to spam crouching (enas) by @Nikolassparrow in #2373
- Add hud timer to looting vehicle loadout item by @Nikolassparrow in #2384
- Lower 1000 bulk backpack spawns by @Nikolassparrow in #2383
- Add small resistance to boots by @Nikolassparrow in #2386
- Revert "Add small resistance to boots" by @QuentinGruber in #2389
- maxseq-outputstream-limited-local by @QuentinGruber in #2390
- Disable molotov damages in PVE by @QuentinGruber in #2391
- Player can't burn in water by @QuentinGruber in #2392
- fixing node23 tests by @QuentinGruber in #2393
- Fix frostbite effects lasting forever by @QuentinGruber in #2395
- Enas trigger on 6 crouch by @QuentinGruber in #2396
- Fix enas speedModifier issues by @QuentinGruber in #2397
- Up vehicle collision damage by @Nikolassparrow in #2394
- bugFix/Crafting by @avcio9 in #2359
- Randomize default skins by @Nikolassparrow in #2401
- Add deer scent functionality by @Nikolassparrow in #2385
- Fix gate/door interaction string by @Nikolassparrow in #2398
- Add claiming bases logic by @Nikolassparrow in #2375
- PositionUpdate parsing by @avcio9 in #2388
- explosive arrows (recurve bow workaround) by @avcio9 in #2399
- Adrenaline shot by @Nikolassparrow in #2378
- Add small resistance to punjis while wearing boots by @Nikolassparrow in #2402
- Workaround (fix) for fifth player vehicle bug by @GumpyH1Z1 in #2403
- Save character metrics by @Nikolassparrow in #2361
- fix arrow model by @QuentinGruber in #2410
- Fix orange backpack bulk & not skinnable issue by @Nikolassparrow in #2412
- Fix and disable white motorcycle helmet by @Nikolassparrow in #2416
- feature/Ragdoll by @avcio9 in #2405
- New feature (multiple 'owners') for base permissions by @GumpyH1Z1 in #2381
- New crates/skins and etips fix by @Ultrax1995 in #2418
- updt hashes by @avcio9 in #2417
- added new crate to rotation by @Ultrax1995 in #2419
New Contributors
- @johnoclockdk made their first contribution in #2341
Full Changelog: 0.42.0...0.43.0
Release 0.42.0
Look at discord
What's Changed
- zimms by @avcio9 in #2272
- Clearing out treasure chest prop overtime by @Nikolassparrow in #2236
- slight buggs, disable some checks to improve hitreg by @avcio9 in #2274
- updated hospital quest, added quest for pajamas by @Ultrax1995 in #2278
- fps improvement by @avcio9 in #2277
- Hospital changes#2 by @Ultrax1995 in #2281
- check for required components on seat swap by @QuentinGruber in #2285
- Add max permissions limit when inputting code by @Nikolassparrow in #2287
- Fix 308 no scope by @Nikolassparrow in #2289
- Changemodel by @JayyWayz in #2286
- Fully Working Hospital Quest by @Ultrax1995 in #2292
- Increase gunpowder bulk by @Nikolassparrow in #2290
- Update getOfflineClient method by @QuentinGruber in #2291
- add all crates to rewardmanager by @QuentinGruber in #2293
- Bugfix/locked vehicle on death by @Nikolassparrow in #2295
- Revert "Bugfix/locked vehicle on death" by @QuentinGruber in #2297
- bugfix/lootspawnIssue by @QuentinGruber in #2303
- setup for raycast plugin by @avcio9 in #2301
- Atv refuel changes by @Ultrax1995 in #2299
- Add dev fanny pack to /kit parts by @Nikolassparrow in #2307
- saveFixesTests by @QuentinGruber in #2308
- fix rewards by @QuentinGruber in #2314
- Fix bug - Locked vehicle on death & perma locked vehicle by @GumpyH1Z1 in #2298
- Models fix by @Ultrax1995 in #2313
- Ray cast setup by @avcio9 in #2309
- nerfed ferts by @Ultrax1995 in #2319
New Contributors
- @Ultrax1995 made their first contribution in #2278
- @GumpyH1Z1 made their first contribution in #2298
Full Changelog: 0.41.0...0.42.0
Release 0.41.0
Features, Fixes & Game Mechanic Changes
- Vehicle Seat Swapping: Enabled the ability to swap seats in vehicles.
- Pickup Truck Movement: Players can now stand up inside the Pickup Truck. Note: Player movement inside vehicles is not replicated (other players cannot see you turning around). This issue will be addressed in future updates.
- Permission System Update: Increased the maximum number of players that can be added to permissions for all foundation types to 12.
- Group Limit: Set group size limit to 12.
- Base Gate Glitch Fixed: Resolved a glitch that allowed players to walk through bases via gates.
- Packet Loss Improvements: Made adjustments to potentially reduce packet loss for high-ping players (to be tested during the next wipe).
- Skin Fixes: Addressed multiple skin issues. Thanks to @nyman and @ghostskappa for their contributions!
Loot Adjustments
-
Loot Spawn Rate Reductions:
- Pleasant Valley: Reduced by 30%.
- Cranberry: Reduced by 30%.
- Ranchito Taquito: Reduced by 30%.
- Lone Pine: Reduced by 15%.
-
Loot Spawn Rate Increases:
- Bumjick Farm: Increased fertilizer spawn chance.
- Kurama Hospital: Increased spawn chances for all items and fixed the Airdrop Quest (now easier to complete).
- Military Base: Increased spawn rates for most items and reworked the loot table to include valuable guns, ammo, and other military items.
-
Specific Loot Adjustments:
- Lowered fertilizer drop rate from most crates (Northern Road still has a high drop chance).
- Reduced sugar spawn chance in props.
- Decreased sniper and shotgun spawn rates, including their ammo, in residential areas.
- Adjusted loot respawn timers (fastest respawn requires 100 players).
- Increased maximum spawn amounts of Scrap Metal and Metal Sheets in wrecked vehicles.
- New Item: Glasses added to the loot table.
- Added an available metal scrapping pool per chunk.
Item Changes
-
Crowbar: Now loses durability with each hit on a vehicle.
-
Axe Durability Changes:
- Wooden Axe: Max durability reduced to 1,000.
- Hatchet: Max durability reduced to 500.
- Makeshift Hatchet: Max durability reduced to 250.
-
Machete: Can no longer be used to cut trees.
-
Repair Box: Lowered required materials for crafting.
What's Changed
- christmas by @QuentinGruber in #2258
- adminIdInLogs by @QuentinGruber in #2265
- next wipe changes by @avcio9 in #2264
Full Changelog: 0.40.5...0.41.0
Release 0.40.5
What's Changed
- fixserverpoprounding by @QuentinGruber in #2251
- chardmgpernpc by @QuentinGruber in #2253
- quick Fixes by @avcio9 in #2249
- dont spawn hidden lootableConstruction by @avcio9 in #2255
- alert when a rare is opened by @QuentinGruber in #2256
- bugfix missing characters fields by @QuentinGruber in #2181
- loginqueue by @QuentinGruber in #2254
- poplevel by @QuentinGruber in #2259
- decay by @QuentinGruber in #2257
- worldSaveFix by @QuentinGruber in #2261
Full Changelog: 0.40.4...0.40.5
Release 0.40.4
What's Changed
- slight shotgun headshot dmg buff by @Z1Meme in #2242
- h1emu-core 1.3.0 by @QuentinGruber in #2245
- node23 workflows by @QuentinGruber in #2247
- Better out of order packet handling by @avcio9 in #2241
Full Changelog: 0.40.3...0.40.4
Release 0.40.3
What's Changed
- revert char render distance to 400 by @avcio9 in #2222
- updated hashse by @avcio9 in #2223
- changeRenderDistanceConstructions by @QuentinGruber in #2229
- afk by @QuentinGruber in #2228 ( Disabled )
- crates drop rework by @avcio9 in #2230
- added combined updateItem method by @Z1Meme in #2216
- save the whole world when you disconnect in solo by @QuentinGruber in #2193
- IGP + Grinder by @jasonmoonen in #2214
- Optimize Explosives by @Z1Meme in #2227
- fixed undefined npc crash by @avcio9 in #2232
- another crate drop rework by @avcio9 in #2234
- Armor / Helmet / Shotgun Adjustments by @Z1Meme in #2233
- useCharReleasedFromPacket by @QuentinGruber in #2231
- admin collection sample by @QuentinGruber in #2235
Full Changelog: 0.40.2...0.40.3
Release 0.40.2
- Halloween Event: A special Halloween event has been added for a limited time more about it in #annoncement.
Bug Fixes
- Sniper Drop Issue: Fixed an issue preventing snipers from being dropped.
- Server Stability: Resolved multiple issues that were causing server crashes.
- Ping Spike Adjustment: Players experiencing ping spikes will no longer be instantly kicked.
- Multiple Harvest Bug: Fixed a bug that allowed players to harvest a corpse multiple times.
- Infinite Armor Exploit: Resolved an issue causing armor to be infinitely usable.
- Server Population Cap: Fixed an issue with the server population cap not working as intended.
Reward System Changes
- Crate Drop Chances: Rewards now have a 50/50 chance of dropping a crate.
- Drop Requirements: Rewards will only drop if:
- You have played at least 2 hours since your last drop.
- You are located in a Point of Interest (POI).
What's Changed
- bugfix/serverpopcap by @QuentinGruber in #2203
- fixed infinite armor bug by @Z1Meme in #2204
- Sniper fixes by @jasonmoonen in #2205
- CharacterLoginRequest return the status of the connection by @QuentinGruber in #2208
- better parsing error handling by @QuentinGruber in #2210
- change rewards by @QuentinGruber in #2207
- warnings before kick by @QuentinGruber in #2211
- lowered char render distance by @avcio9 in #2209
- handle_failing_saving_char by @QuentinGruber in #2212
- remove assets hashs from db by @QuentinGruber in #2206
- authkey check in httpserver by @QuentinGruber in #2215
- halloween by @QuentinGruber in #2217
- only drops reward if user is in poi by @QuentinGruber in #2219
- fix multi-harvesting by @QuentinGruber in #2220
Full Changelog: 0.40.1...0.40.2
Release 0.40.1
- Added proper handling for player skins.
- Vehicles now spawn with randomized skins.
- Group UI now includes a functional kick feature.
- Resolved various group-related issues.
- Patched a duplication exploit triggered during server reboots.
- Fixed issues related to explosives.
- Optimized the world object manager for better performance.
- Temporarily disabled traps due to resource demands and upcoming rework.
What's Changed
- bugfix/dupeExploit by @QuentinGruber in #2185
- gift from meme by @Z1Meme in #2188
- Update groups for offline players by @jasonmoonen in #2186
- Handle skins correctly by @jasonmoonen in #2153
- explosive and wom opts + more by @avcio9 in #2182
- was asked to change msg by @Z1Meme in #2190
- Some more fixes by @jasonmoonen in #2189
- Disable chat radio by @avcio9 in #2192
Full Changelog: 0.39.0...0.40.0
Release 0.40.0
- Added proper handling for player skins.
- Vehicles now spawn with randomized skins.
- Group UI now includes a functional kick feature.
- Resolved various group-related issues.
- Patched a duplication exploit triggered during server reboots.
- Fixed issues related to explosives.
- Optimized the world object manager for better performance.
- Temporarily disabled traps due to resource demands and upcoming rework.
What's Changed
- bugfix/dupeExploit by @QuentinGruber in #2185
- gift from meme by @Z1Meme in #2188
- Update groups for offline players by @jasonmoonen in #2186
- Handle skins correctly by @jasonmoonen in #2153
- explosive and wom opts + more by @avcio9 in #2182
- was asked to change msg by @Z1Meme in #2190
- Some more fixes by @jasonmoonen in #2189
- Disable chat radio by @avcio9 in #2192
Full Changelog: 0.39.0...0.40.0