Release 0.40.2
- Halloween Event: A special Halloween event has been added for a limited time more about it in #annoncement.
Bug Fixes
- Sniper Drop Issue: Fixed an issue preventing snipers from being dropped.
- Server Stability: Resolved multiple issues that were causing server crashes.
- Ping Spike Adjustment: Players experiencing ping spikes will no longer be instantly kicked.
- Multiple Harvest Bug: Fixed a bug that allowed players to harvest a corpse multiple times.
- Infinite Armor Exploit: Resolved an issue causing armor to be infinitely usable.
- Server Population Cap: Fixed an issue with the server population cap not working as intended.
Reward System Changes
- Crate Drop Chances: Rewards now have a 50/50 chance of dropping a crate.
- Drop Requirements: Rewards will only drop if:
- You have played at least 2 hours since your last drop.
- You are located in a Point of Interest (POI).
What's Changed
- bugfix/serverpopcap by @QuentinGruber in #2203
- fixed infinite armor bug by @Z1Meme in #2204
- Sniper fixes by @jasonmoonen in #2205
- CharacterLoginRequest return the status of the connection by @QuentinGruber in #2208
- better parsing error handling by @QuentinGruber in #2210
- change rewards by @QuentinGruber in #2207
- warnings before kick by @QuentinGruber in #2211
- lowered char render distance by @avcio9 in #2209
- handle_failing_saving_char by @QuentinGruber in #2212
- remove assets hashs from db by @QuentinGruber in #2206
- authkey check in httpserver by @QuentinGruber in #2215
- halloween by @QuentinGruber in #2217
- only drops reward if user is in poi by @QuentinGruber in #2219
- fix multi-harvesting by @QuentinGruber in #2220
Full Changelog: 0.40.1...0.40.2