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Aether

Ray tracer written in Julia

This ray tracer is based on the book The Ray Tracer Challenge written by Jamis Buck [http://raytracerchallenge.com/].

The purpose of this project is twofold:

  1. Create a ray tracer, I always wanted to develop a computer graphics project
  2. Learn a new programming language, I chose Julia because it promises speed without the strain of using a languange like C++

Some examples generated with Aether