Ray tracer written in Julia
This ray tracer is based on the book The Ray Tracer Challenge written by Jamis Buck [http://raytracerchallenge.com/].
The purpose of this project is twofold:
- Create a ray tracer, I always wanted to develop a computer graphics project
- Learn a new programming language, I chose Julia because it promises speed without the strain of using a languange like C++
Some examples generated with Aether