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Update readme for next release
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Silvris authored May 7, 2021
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# RingingBloom
A small set of tools made for audio modding for Capcom games (primarily focused on Monster Hunter: World), written in C#.
Documentation coming soon.
A small set of tools made for audio modding for WWise in Capcom games (primarily focused on Monster Hunter: World), written in C#.

Some how-to-use guides can be found on the [wiki](https://github.com/Silvris/RingingBloom/wiki).

# Contents
* NPCK Editor - for creating, adding, and replacing files within a WWise Package (.npck/.pck)
* WWCT Editor - for editing the contents of a WWise Container file (.wwct)
* WWBK/PK Editor - for editing the contents of a WWise Bank List (.wwbk) or a WWise Package List (.wwpk)
* BNK Editor - for editing WWise Soundbanks (.nbnk/.bnk)
* PCK Editor - for creating, adding, and replacing files within a WWise Package (.npck/.pck)
* Loop Calculator - for calculating odd loop times present within WWise Soundbanks
* Wem Creator - simplifies the process of creating wems (requires a valid installation of WWise)
* WWCT Editor - for editing the contents of a Monster Hunter World WWise Container file (.wwct)
* WWBK/PK Editor - for editing the contents of a Monster Hunter World WWise Bank List (.wwbk) or a WWise Package List (.wwpk)
* EPVSP Editor - for editing Monster Hunter World EPV Sound Parameter files (.epvsp)

--To-Do--
* NBNK Editor - for editing WWise Soundbanks (.nbnk/.bnk)
* WWEV Editor - for editing WWise Event Lists (.wwev)
* EPVSP Editor - for editing EPV Sound Parameter files (.epvsp)
* RSZ Editor - for editing various sound-related files in RE Engine games (.wcp, .wcbk, .wcc)
* WEL Editor - for editing WWise Event Lists from RE Engine games (.wel)

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