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Ghost Bar!!!! (From Goobstation) #1675
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* Ghost bar!!!! * Update Content.Server/Goobstation/Ghostbar/Components/GhostBarSpawnComponent.cs Co-authored-by: Rank #1 Jonestown partygoer <[email protected]> * Update Content.Server/Goobstation/Ghostbar/GhostBarSystem.cs Co-authored-by: Rank #1 Jonestown partygoer <[email protected]> * Update Content.Server/Goobstation/Ghostbar/GhostBarSystem.cs Co-authored-by: Rank #1 Jonestown partygoer <[email protected]> * Rule Window * Delete on ghost + Random job selection * Fix map --------- Co-authored-by: Rank #1 Jonestown partygoer <[email protected]>
* Foam Force * make it available somewhere * add clumsyproof and nuke dev item * reorganize * oopsy files * Strap! * woopsie layering * fix grammar to rerun tests for rogue unrelated test fail. * cleanup * I eepy layer forgetti spaghetti * For real last necessary commit * Oops I broke the law! feexed * Decided to just change it to the same source as the poster source in our repo for consistency.
* No more antag ghosts :) * Oops!
* No more antag ghosts :) * Oops!
Don't wipe mind.
RSI Diff Bot; head commit 69df48a merging into 2902418 Resources/Textures/Objects/Weapons/Grenades/foamdart.rsi
Resources/Textures/Objects/Weapons/Guns/Rifles/foam_rifle.rsi
Resources/Textures/Objects/Weapons/Guns/Rifles/foam_rifle_inhand_64x.rsi
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[Dependency] private readonly TraitSystem _trait = default!; | ||
// Einstein Engines end | ||
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private static readonly List<JobComponent> _jobComponents = new() // Einstein Engines - use JobComponent |
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Technically this is my fault but you need to add the funny lil [ValidatePrototypeID" or whatever its called here
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I dunno if that works on List of strings/proto id tho, it seems to only work on a single string/proto ID
Description
Adds the Ghost Bar from Goob LRP. Upon spawn, the character's loadouts and traits will also be applied as if their job was their Ghost Bar job.
Adjusts the weights for kill objectives, re-enabling the kill objective and reducing the weight of Teach a Lesson now that there's more things to do after getting round removed.
Goobstation cherry-picked PRs:
Wizden cherry-picked PRs:
Media
Ghost Bar UI
Ghost Bar In-Game
Notice how the Ghost Bar character has loadout items in the backpack and the Skeleton Accent trait.
Changelog
🆑 Skubman