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Releases: SpaghettDev/GD-Roulette

[v4.0.2] GD-Roulette

01 Feb 20:08
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[4.0.2] - 2025-02-01

Fixed

  • Practice mode crash when finishing level (thanks @Vulm)

Full Changelog: v4.0.1...v4.0.2

[v4.0.1] GD-Roulette

01 Feb 03:58
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[4.0.1] - 2025-01-31

Fixed

  • Android crash
  • Android not saving cache.json
  • Roulette would only show the same levels from page 1
  • Weird blink transition when exiting Roulette layer

Full Changelog: v4.0.0...v4.0.1

[v4.0.0] GD-Roulette

31 Jan 07:35
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[4.0.0] - 2025-01-31

The GD-Roulette UI update, featuring new UI, new UI and even more new UI!
This update took a lot of time, so if you like it and would like more, consider donating by clicking the link below :D
I will omit coding related changes from now on in CHANGELOG.md

Added

  • New UI! Main Roulette menu was completely overhauled, and new UI when playing as well!
  • View statistics while playing and after finishing a round
    • When the round started
    • How many skips were used
    • Current and total level attempts
    • How many levels played
    • Total playtime
    • View played levels
  • Percentage is colored when the goal is reached
  • Big button option again
  • Caching of max pages of normal list difficulties every 7 days
  • peggy

Changed

  • Target Geode v4.2.0 (green)
  • A lot of the internals and how stuff is managed
  • Demon List now fetches all pages
  • Challenge List now fetches all pages

Fixed

  • A lot of bugs
  • Android crash/invalid list ID bug
  • Roulette resetting to easy demon difficulty after pausing and resuming a demon round

Donate

This mod has taken a lot of time to make and refine, so your donation would be much appreciated!
You can help fuel the next 50 hours I spend on this mod and my other mods by donating through Ko-fi!

[v3.1.0] GD-Roulette

07 Dec 23:14
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[3.1.0] - 2024-12-07

Added

  • Ability to play any demon difficulty
  • Ability to refresh if an error occurs

Fixed

  • Save data bug

Full Changelog: v3.0.2...v3.1.0

[v3.0.2] GD-Roulette

06 Dec 01:03
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[3.0.2] - 2024-12-05

Fixed

  • Incompatibility with Ninxout's Overcharged Menu

Full Changelog: v3.0.1...v3.0.2

[v3.0.1] GD-Roulette

28 Nov 22:31
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[3.0.1] - 2024-11-28

Fixed

  • Fixed Android crashing

Full Changelog: v2.1.0...v3.0.1

[v3.0.0-beta.1] GD-Roulette

28 Nov 17:49
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[3.0.0-beta.1] - 2024-11-28

Changed

  • Target Windows and Mac only, until I find a fix for Android later
  • Renamed GD List ID key to "gd-list-id"

Fixed

  • Integer input layer crash on android

[3.0.0] - 2024-11-24

Added

  • Resuming round of roulette after game shutdown
  • Exclamation Mark when a round of roulette is paused
  • Big Button Toggle and Fixes by @Alphalaneous in #24

Changed

  • Target Geode v4.0.1
  • How target percentage is displayed: it is now always the current goal, not the current percentage + 1

New Contributors

Full Changelog: v2.1.0...v3.0.0-beta.1

[v2.1.0] GD-Roulette

15 Jun 21:38
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[2.1.0] - 2024-06-15

Changed

  • Target Geode v3.0.0-beta.1
  • Use new Geode Web API

Full Changelog: v2.0.5...v2.1.0

[v2.0.5] GD-Roulette

19 Apr 17:39
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[2.0.5] - 2024-04-19

Changed

  • Alphalaneous github page to their new profile

Fixed

  • RLDifficultyNode wrong position when playing roulette
  • RLLoadingCircle wrong position for a split second when offline
  • Some miscellaneous bugs (#21)

Full Changelog: v2.0.4...v2.0.5

[v2.0.4] GD-Roulette

14 Mar 02:07
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[2.0.4] - 2024-03-13

Added

  • RLLoadingCircle, a better LoadingCircle lol

Changed

  • Cleaned up #includes in header files

Fixed

  • 5 Character limit in RLIntegerInputLayer
  • LoadingCircle in wrong position on Android

Full Changelog: v2.0.3...v2.0.4