Releases: SpaghettDev/GD-Roulette
Releases · SpaghettDev/GD-Roulette
[v4.0.2] GD-Roulette
[4.0.2] - 2025-02-01
Fixed
- Practice mode crash when finishing level (thanks @Vulm)
Full Changelog: v4.0.1...v4.0.2
[v4.0.1] GD-Roulette
[4.0.1] - 2025-01-31
Fixed
- Android crash
- Android not saving cache.json
- Roulette would only show the same levels from page 1
- Weird blink transition when exiting Roulette layer
Full Changelog: v4.0.0...v4.0.1
[v4.0.0] GD-Roulette
[4.0.0] - 2025-01-31
The GD-Roulette UI update, featuring new UI, new UI and even more new UI!
This update took a lot of time, so if you like it and would like more, consider donating by clicking the link below :D
I will omit coding related changes from now on in CHANGELOG.md
Added
- New UI! Main Roulette menu was completely overhauled, and new UI when playing as well!
- View statistics while playing and after finishing a round
- When the round started
- How many skips were used
- Current and total level attempts
- How many levels played
- Total playtime
- View played levels
- Percentage is colored when the goal is reached
- Big button option again
- Caching of max pages of normal list difficulties every 7 days
- peggy
Changed
- Target Geode v4.2.0 (green)
- A lot of the internals and how stuff is managed
- Demon List now fetches all pages
- Challenge List now fetches all pages
Fixed
- A lot of bugs
- Android crash/invalid list ID bug
- Roulette resetting to easy demon difficulty after pausing and resuming a demon round
Donate
This mod has taken a lot of time to make and refine, so your donation would be much appreciated!
You can help fuel the next 50 hours I spend on this mod and my other mods by donating through Ko-fi!
[v3.1.0] GD-Roulette
[3.1.0] - 2024-12-07
Added
- Ability to play any demon difficulty
- Ability to refresh if an error occurs
Fixed
- Save data bug
Full Changelog: v3.0.2...v3.1.0
[v3.0.2] GD-Roulette
[3.0.2] - 2024-12-05
Fixed
- Incompatibility with Ninxout's Overcharged Menu
Full Changelog: v3.0.1...v3.0.2
[v3.0.1] GD-Roulette
[v3.0.0-beta.1] GD-Roulette
[3.0.0-beta.1] - 2024-11-28
Changed
- Target Windows and Mac only, until I find a fix for Android later
- Renamed GD List ID key to "gd-list-id"
Fixed
- Integer input layer crash on android
[3.0.0] - 2024-11-24
Added
- Resuming round of roulette after game shutdown
- Exclamation Mark when a round of roulette is paused
- Big Button Toggle and Fixes by @Alphalaneous in #24
Changed
- Target Geode v4.0.1
- How target percentage is displayed: it is now always the current goal, not the current percentage + 1
New Contributors
- @Alphalaneous made their first contribution in #24
Full Changelog: v2.1.0...v3.0.0-beta.1
[v2.1.0] GD-Roulette
[2.1.0] - 2024-06-15
Changed
- Target Geode v3.0.0-beta.1
- Use new Geode Web API
Full Changelog: v2.0.5...v2.1.0
[v2.0.5] GD-Roulette
[2.0.5] - 2024-04-19
Changed
- Alphalaneous github page to their new profile
Fixed
RLDifficultyNode
wrong position when playing rouletteRLLoadingCircle
wrong position for a split second when offline- Some miscellaneous bugs (#21)
Full Changelog: v2.0.4...v2.0.5
[v2.0.4] GD-Roulette
[2.0.4] - 2024-03-13
Added
RLLoadingCircle
, a better LoadingCircle lol
Changed
- Cleaned up
#include
s in header files
Fixed
- 5 Character limit in
RLIntegerInputLayer
LoadingCircle
in wrong position on Android
Full Changelog: v2.0.3...v2.0.4