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Using the current master, I can't get Milky Way to show aberration correction. It works on the stable 24.4.
I tried standing on Mercury with aberration set to maximum value (5x exaggeration), and letting time flow. Milky Way is stationary, while DSO textures and stars move according to different speeds and directions of the Mercurian movement.
System: Windows 10, 64-bit
Built with Qt 6.7.1.
The text was updated successfully, but these errors were encountered:
My bad, I did not take aberration factor into account when I modified that line (looks like stationary because everything has 5x abberation but the milkyway has 1x abberation). Should be velocity = getAberrationFactor() * cachedAberrationVec;
Using the current
master
, I can't get Milky Way to show aberration correction. It works on the stable 24.4.I tried standing on Mercury with aberration set to maximum value (5x exaggeration), and letting time flow. Milky Way is stationary, while DSO textures and stars move according to different speeds and directions of the Mercurian movement.
System: Windows 10, 64-bit
Built with Qt 6.7.1.
The text was updated successfully, but these errors were encountered: