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Real-time Rain synthesizer

This is a C++ plugin/standalone program that makes rain sound in real time. It is tested as Unity Plugin (albeit some parameter interface does not work properly) and a standalone program. It should theorectically work as an VST3, if you compile it that way.

To Compile

If you want to compile it, follow the instruction of another plugin I made JUCE VST3 Mixer and install juce. Use Projucer to load the .jucer file.

It was tested in VS2022.

This can also be compiled to be used as a Unity Native Plugin. This functionality is provided by JUCE. You probably need to write your own wrappers for the APIs if you wish to use this plugin in gameplay.

Reference

Mostly I composed the noises following the components from this Blog. The raindrop part is an improved version of Shaokang Li's raindrop generator. Overall, I like it. I listen to it when I sleep.

Demo

A demo showcasing the plugin with Unity Integration. See www.youtube.com/watch?v=s63pR9gFAVI If the above link does not work.

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Synthetic Rain Sounds built in JUCE

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