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[EXPERIMENTAL] Fully rework input handling again.
This time, no dedicated runner to handle inputs, as this caused issues whenever the input code was in a separate core from the game logic, breaking games like Ratatouille and Heroes Lore: Wind of Soltia. Instead, run it on the main FreeJ2ME thread and run checks to see if the input code has to do something or not. Given how far-reaching this is, i won't be surprised if it breaks other stuff. So i'll be marking it as experimental. Fixes #7 and #17, though i didn't test all versions of Ratatouille
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