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feat: improved the sun tracking of Advanced Solar Panels and improved the statuses of solar panels (mostly related to thunder) #391
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Roelymole
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Jan 5, 2025
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- Shifted the solar panel up slightly so that the pixels are aligned with the rest of the world in the y-axis.
- Removed the excess space in the block outlines of the solar panel part blocks.
- Prevented the solar panel from rotating 360° and thus passing through the pole (limited to 120° of motion i.e. ±60° from horizontal).
- Reduced the generation rate to 10% when the weather is thunder.
- Added translatable strings for thunder/stormy weather.
- Fixed issues where the light source was incorrect (e.g. the Moon during the daytime).
- Made the use of colors more consistent for text components.
- Made solar panels work for different length days.
…east until it is implemented properly in machinelib
…basePos of SolarPanelPartBlockEntity does not appear to be persisted)
… into solarpanels
… into solarpanels
Roelymole
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Improved the sun tracking of Advanced Solar Panels and improved the statuses of solar panels (mostly related to thunder)
feat: improved the sun tracking of Advanced Solar Panels and improved the statuses of solar panels (mostly related to thunder)
Jan 7, 2025
Split solar_panel/default_solar_panels to 3 textures in gui/solar_panel/ Make solar panel use the planet textures from gui/celestialbodies/ instead of solar_panel/default_light_sources & solar_panel/moon_light_sources
…r with actual types
… into solarpanels
… into solarpanels
… into solarpanels
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