Skip to content

enable uniform 16bit and 8bit when available, fix validation error in fp16sa shader #820

enable uniform 16bit and 8bit when available, fix validation error in fp16sa shader

enable uniform 16bit and 8bit when available, fix validation error in fp16sa shader #820

Triggered via pull request December 19, 2023 08:49
Status Success
Total duration 35m 9s
Artifacts

mac-catalyst-x64-gpu.yml

on: pull_request
mac-catalyst-clang-gpu
11m 10s
mac-catalyst-clang-gpu
Fit to window
Zoom out
Zoom in