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enable uniform 16bit and 8bit when available, fix validation error in fp16sa shader #5350

enable uniform 16bit and 8bit when available, fix validation error in fp16sa shader

enable uniform 16bit and 8bit when available, fix validation error in fp16sa shader #5350

Triggered via pull request December 19, 2023 08:49
Status Success
Total duration 14m 47s
Artifacts

android-armv8-gpu.yml

on: pull_request
android-aarch64-gpu
14m 19s
android-aarch64-gpu
android-aarch64-gpu-ndk-r16b
2m 15s
android-aarch64-gpu-ndk-r16b
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