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enable uniform 16bit and 8bit when available, fix validation error in fp16sa shader #4334

enable uniform 16bit and 8bit when available, fix validation error in fp16sa shader

enable uniform 16bit and 8bit when available, fix validation error in fp16sa shader #4334

Triggered via pull request December 19, 2023 08:49
Status Success
Total duration 37m 51s
Artifacts

linux-riscv64-cpu-gcc.yml

on: pull_request
linux-gcc-riscv64
17m 32s
linux-gcc-riscv64
linux-gcc-riscv64-c906
30m 55s
linux-gcc-riscv64-c906
linux-gcc-riscv64-rvv
31m 30s
linux-gcc-riscv64-rvv
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