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dalyzhou
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Nov 30, 2023
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///////////////////////////////////////////////////////////////////////////////////////////////// | ||
// | ||
// Tencent is pleased to support the open source community by making tgfx available. | ||
// | ||
// Copyright (C) 2023 THL A29 Limited, a Tencent company. All rights reserved. | ||
// | ||
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | ||
// in compliance with the License. You may obtain a copy of the License at | ||
// | ||
// https://opensource.org/licenses/BSD-3-Clause | ||
// | ||
// unless required by applicable law or agreed to in writing, software distributed under the | ||
// license is distributed on an "as is" basis, without warranties or conditions of any kind, | ||
// either express or implied. see the license for the specific language governing permissions | ||
// and limitations under the license. | ||
// | ||
///////////////////////////////////////////////////////////////////////////////////////////////// | ||
|
||
export interface FrameData { | ||
id: number; | ||
data: ArrayBuffer; | ||
width: number; | ||
height: number; | ||
} | ||
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export class ArrayBufferImage { | ||
public buffer: ArrayBuffer; | ||
public width: number; | ||
public height: number; | ||
public constructor(buffer: ArrayBuffer, width: number, height: number) { | ||
this.buffer = buffer; | ||
this.width = width; | ||
this.height = height; | ||
} | ||
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public setFrameData(frameData: FrameData) { | ||
this.buffer = frameData.data; | ||
this.width = frameData.width; | ||
this.height = frameData.height; | ||
} | ||
} |
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///////////////////////////////////////////////////////////////////////////////////////////////// | ||
// | ||
// Tencent is pleased to support the open source community by making tgfx available. | ||
// | ||
// Copyright (C) 2023 THL A29 Limited, a Tencent company. All rights reserved. | ||
// | ||
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | ||
// in compliance with the License. You may obtain a copy of the License at | ||
// | ||
// https://opensource.org/licenses/BSD-3-Clause | ||
// | ||
// unless required by applicable law or agreed to in writing, software distributed under the | ||
// license is distributed on an "as is" basis, without warranties or conditions of any kind, | ||
// either express or implied. see the license for the specific language governing permissions | ||
// and limitations under the license. | ||
// | ||
///////////////////////////////////////////////////////////////////////////////////////////////// | ||
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import { TGFX } from '../types'; | ||
import { setTGFXModule } from '../tgfx-module'; | ||
import * as tgfx from './tgfx'; | ||
import { Matrix } from '../core/matrix'; | ||
import { ScalerContext } from '../core/scaler-context'; | ||
import { WebMask } from '../core/web-mask'; | ||
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export const TGFXBind = (module: TGFX) => { | ||
setTGFXModule(module); | ||
module.module = module; | ||
module.ScalerContext = ScalerContext; | ||
module.WebMask = WebMask; | ||
module.Matrix = Matrix; | ||
module.tgfx = { ...tgfx }; | ||
}; |
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///////////////////////////////////////////////////////////////////////////////////////////////// | ||
// | ||
// Tencent is pleased to support the open source community by making tgfx available. | ||
// | ||
// Copyright (C) 2023 THL A29 Limited, a Tencent company. All rights reserved. | ||
// | ||
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | ||
// in compliance with the License. You may obtain a copy of the License at | ||
// | ||
// https://opensource.org/licenses/BSD-3-Clause | ||
// | ||
// unless required by applicable law or agreed to in writing, software distributed under the | ||
// license is distributed on an "as is" basis, without warranties or conditions of any kind, | ||
// either express or implied. see the license for the specific language governing permissions | ||
// and limitations under the license. | ||
// | ||
///////////////////////////////////////////////////////////////////////////////////////////////// | ||
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import { CANVAS_POOL_MAX_SIZE } from '../constant'; | ||
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import type { wx } from './interfaces'; | ||
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declare const wx: wx; | ||
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const canvasPool = new Array<OffscreenCanvas>(); | ||
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export const getCanvas2D = (width: number, height: number) => { | ||
let canvas = canvasPool.pop() || createCanvas2D(); | ||
if (canvas !== null) { | ||
canvas.width = width; | ||
canvas.height = height; | ||
} | ||
return canvas; | ||
}; | ||
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export const releaseCanvas2D = (canvas: OffscreenCanvas) => { | ||
if (canvasPool.length < CANVAS_POOL_MAX_SIZE) { | ||
canvasPool.push(canvas); | ||
} | ||
}; | ||
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const createCanvas2D = () => { | ||
return wx.createOffscreenCanvas({ type: '2d' }); | ||
}; |
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///////////////////////////////////////////////////////////////////////////////////////////////// | ||
// | ||
// Tencent is pleased to support the open source community by making tgfx available. | ||
// | ||
// Copyright (C) 2023 THL A29 Limited, a Tencent company. All rights reserved. | ||
// | ||
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | ||
// in compliance with the License. You may obtain a copy of the License at | ||
// | ||
// https://opensource.org/licenses/BSD-3-Clause | ||
// | ||
// unless required by applicable law or agreed to in writing, software distributed under the | ||
// license is distributed on an "as is" basis, without warranties or conditions of any kind, | ||
// either express or implied. see the license for the specific language governing permissions | ||
// and limitations under the license. | ||
// | ||
///////////////////////////////////////////////////////////////////////////////////////////////// | ||
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import { getSourceSize, isAndroidMiniprogram } from '../tgfx'; | ||
import { ArrayBufferImage } from './array-buffer-image'; | ||
import { getCanvas2D, releaseCanvas2D } from './canvas'; | ||
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import type { EmscriptenGL } from '../types'; | ||
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type WxOffscreenCanvas = OffscreenCanvas & { isOffscreenCanvas: boolean }; | ||
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export const uploadToTexture = ( | ||
GL: EmscriptenGL, | ||
source: TexImageSource | ArrayBufferImage | WxOffscreenCanvas, | ||
textureID: number, | ||
alphaOnly: boolean, | ||
) => { | ||
const gl = GL.currentContext?.GLctx as WebGLRenderingContext; | ||
gl.bindTexture(gl.TEXTURE_2D, GL.textures[textureID]); | ||
if (!alphaOnly && ('isOffscreenCanvas' in source) && source.isOffscreenCanvas) { | ||
const ctx = source.getContext('2d') as OffscreenCanvasRenderingContext2D; | ||
const imgData = ctx.getImageData(0, 0, source.width, source.height); | ||
gl.texImage2D( | ||
gl.TEXTURE_2D, | ||
0, | ||
gl.RGBA, | ||
imgData.width, | ||
imgData.height, | ||
0, | ||
gl.RGBA, | ||
gl.UNSIGNED_BYTE, | ||
new Uint8Array(imgData.data), | ||
); | ||
return; | ||
} | ||
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true); | ||
if (source instanceof ArrayBufferImage) { | ||
gl.texImage2D( | ||
gl.TEXTURE_2D, | ||
0, | ||
gl.RGBA, | ||
source.width, | ||
source.height, | ||
0, | ||
gl.RGBA, | ||
gl.UNSIGNED_BYTE, | ||
new Uint8Array(source.buffer), | ||
); | ||
} else { | ||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source as TexImageSource); | ||
} | ||
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false); | ||
}; | ||
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export { getSourceSize, isAndroidMiniprogram, getCanvas2D as createCanvas2D, releaseCanvas2D as releaseNativeImage }; |