Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixed oilsands, added missing english strings, added indicators for all ores #637

Merged
merged 6 commits into from
Dec 22, 2024

Conversation

Pyritie
Copy link
Contributor

@Pyritie Pyritie commented Dec 19, 2024

image
image
image
image

Signed-off-by: Pyritie <[email protected]>
- Added ore indicators for everything
- Buffed naquadah and tetrahedrite veins because those sound like the biggest bottlenecks of late game players because there's no other planets

Signed-off-by: Pyritie <[email protected]>
Signed-off-by: Pyritie <[email protected]>
@Pyritie Pyritie changed the title Fixed oilsands, added missing english strings Fixed oilsands, added missing english strings, added indicators for all ores Dec 19, 2024
@Pyritie
Copy link
Contributor Author

Pyritie commented Dec 19, 2024

I wanted to separate the strings from the ore indication change but idk how to github properly. Feel free to reject that while accepting the strings, or whichever you like.

Anyway, I added ore indicators to all veins:

  • Redstone and graphite have pretty deep indicators, similar to the gold/copper/iron/etc ones that already exist, since they are required for progression
  • Everything else has shallow indicators, not much further than a prop pick, since they are not very relevant. Ore prospector is still very important
  • Redstone wire, salt licks, amethyst clusters, and certus clusters are now also indicators
  • I only use the gregtech indicators if there's nothing else better, because they're kinda ugly
  • I added a lot more indicators underground to make the caves more interesting, because otherwise they are very empty

I also adjusted the size of naquadah and tetrahedrite after some very late game players complained about them.

Please let me know what you think!

image
image
image
image

@Pyritie
Copy link
Contributor Author

Pyritie commented Dec 22, 2024

idk how to mark this as ready for review

@Exzept1on
Copy link
Contributor

Exzept1on commented Dec 22, 2024

What version of greg you are use? (in this pr)

I ask this because we cant update greg ver, because its requires A LOT of changes inside base recipes.

@Pyritie
Copy link
Contributor Author

Pyritie commented Dec 22, 2024

The one in 0.7.14, I have not changed greg version

@Exzept1on Exzept1on merged commit f9263e6 into TerraFirmaGreg-Team:main Dec 22, 2024
6 of 7 checks passed
@Xikaro Xikaro added this to the 0.7.15 milestone Jan 7, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants