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Auto track hint tiles #801

Auto track hint tiles

Auto track hint tiles #801

Triggered via pull request November 25, 2023 22:53
Status Success
Total duration 3m 3s
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build: src/Randomizer.Data/WorldData/World.cs#L27
Non-nullable property 'HintTiles' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: src/Randomizer.SMZ3/FileData/Patches/ZeldaTextsPatch.cs#L238
Possible null reference argument for parameter 'text' in 'string Dialog.GetGameSafeString(string text)'.
build: src/Randomizer.Data/WorldData/World.cs#L27
Non-nullable property 'HintTiles' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: src/Randomizer.SMZ3/FileData/Patches/ZeldaTextsPatch.cs#L238
Possible null reference argument for parameter 'text' in 'string Dialog.GetGameSafeString(string text)'.