Skip to content

Commit

Permalink
Update projects for 4.4 and physics interpolation
Browse files Browse the repository at this point in the history
  • Loading branch information
TokisanGames committed Feb 1, 2025
1 parent 5425e98 commit 9af0666
Show file tree
Hide file tree
Showing 2 changed files with 6 additions and 2 deletions.
2 changes: 1 addition & 1 deletion Terrain3D.vcxproj.user
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<ShowAllFiles>false</ShowAllFiles>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerCommand>c:\gd\bin\Godot_v4.3-stable_win64.exe</LocalDebuggerCommand>
<LocalDebuggerCommand>c:\gd\bin\Godot_v4.4-beta2_win64.exe</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>-e project.godot</LocalDebuggerCommandArguments>
<LocalDebuggerWorkingDirectory>project</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
Expand Down
6 changes: 5 additions & 1 deletion project/project.godot
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ config_version=5

config/name="Terrain3D"
run/main_scene="res://demo/Demo.tscn"
config/features=PackedStringArray("4.3")
config/features=PackedStringArray("4.4")
config/icon="res://icon.png"

[display]
Expand All @@ -32,6 +32,10 @@ import/blender/enabled=false
3d_physics/layer_1="Environment"
3d_physics/layer_2="Player"

[physics]

common/physics_interpolation=true

[rendering]

textures/vram_compression/import_etc2_astc=true
Expand Down

0 comments on commit 9af0666

Please sign in to comment.