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Fixed CMSG_STAND_STATE_CHANGE structure for 11.0
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Eliminationzx committed Jan 11, 2025
1 parent d530502 commit 08d44a6
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Showing 2 changed files with 1 addition and 7 deletions.
2 changes: 1 addition & 1 deletion WowPacketParser/Parsing/Parsers/CharacterHandler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ public static class CharacterHandler
[Parser(Opcode.CMSG_STAND_STATE_CHANGE)]
public static void HandleStandStateChange(Packet packet)
{
packet.ReadInt32E<StandState>("StandState");
packet.ReadByteE<StandState>("StandState");
}

[Parser(Opcode.SMSG_STAND_STATE_UPDATE)]
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Original file line number Diff line number Diff line change
Expand Up @@ -541,12 +541,6 @@ public static void HandleStandStateUpdate(Packet packet)
packet.ReadByteE<StandState>("State");
}

[Parser(Opcode.CMSG_STAND_STATE_CHANGE)]
public static void HandleStandStateChange(Packet packet)
{
packet.ReadInt32E<StandState>("StandState");
}

[Parser(Opcode.SMSG_CHARACTER_RENAME_RESULT)]
public static void HandleServerCharRename(Packet packet)
{
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