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update for clip
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Signed-off-by: hanbollar <[email protected]>
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hanbollar committed May 3, 2024
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Expand Up @@ -10,6 +10,14 @@ Handles the animation starting and stopping.

Values: `play`, `pause`, `stop`

## `clip`

Handles if a specific clip will play or all animation clips for the mesh will play.

Values: `1,2,3,...`

> If not set, plays all animation clips in the mesh. Otherwise just plays the specified one.
## `loop`

Handles how the animation loops for the model file. If set to `true`/`false` ignores the value of `loopMode`, otherwise acts as a numerical looping count.
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