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[pull] master from azerothcore:master #109
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…alked to (#20945) Fix creatures not resuming movement after being talked to
* Gracefully close database workers * Change init order. Such a silly compiler flag * Fix hang if db connection failed to open
* Add quest failure sound when inventory is full or quest failed * Fix sound being played for all players & move call to correct function
…orners with Illidari council (#20957) * Update distance and boundaries for council target selection * Merge branch 'master' into council_evade
#20972) fix(Scripts/Spells): Fix Aether Ray behaviour for quest Wrangle Aether Rays
…inel Stillbough (#20913) * Added Dialogue when idle * Update rev_1734101479985626400.sql * Update rev_1734101479985626400.sql * fix error
Referenced commit(s): cd4175c
cherry-pick from TrinityCore/TrinityCore@ab046bd Co-authored-by: Shauren <[email protected]>
…tements (#20977) * feat(CI/Codestyle): check for braces after if/else statements * right need to edit a cpp file to trigger cpp check * Revert "right need to edit a cpp file to trigger cpp check" This reverts commit 2e34d8c. * fix codestyle in cpp * Update oculus.cpp * Update codestyle.py * Update codestyle.py * Update codestyle.py * Update codestyle.py
Referenced commit(s): c23b474
Referenced commit(s): 403e0a8
Referenced commit(s): 9524e48
Referenced commit(s): d278266
Referenced commit(s): 3870426
…s and comment updated. (#21229)
Referenced commit(s): 4927d20
Referenced commit(s): f0507fb
Co-authored-by: Andrew <[email protected]>
Referenced commit(s): eee1a8b
Referenced commit(s): 2ca4551
…ead safety, performance, and memory management (#21127)
Referenced commit(s): d99285e
Referenced commit(s): c54de87
Referenced commit(s): d3cdd2f
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