AutoReconnect-Remastered is a plugin based on Exiled for SCP:SL. This plugin allows players who were accidentally disconnected from the server to spawn as the same character they were before being disconnected.
Make sure you've installed Exiled.
-
Download newest version of
AutoReconnect-Remastered.dll
from Release -
Put
AutoReconnect-Remastered.dll
file at%AppData%\EXILED\Plugins
. (Press Win + R and input the%AppData%\EXILED\Plugins
for directly open the Plugins folder.) -
Start the server.
-
Enjoy.
Automaticly spawn disconnected player as what it was.
The player will have same HP, same Inventory, same Ammo and etc.
Restore player's Role.
Restore player's HP.
Restore player's Scale.
Restore player's Stamina.
Restore player's Ammo.
Restore player's Inventory.
Restore player's Effect with Intensity and Duration.
Replace disconnected Scp player to a random spectator player.
And also supports for CustomRoles/CustomItems (Not the CustomModule).
Full Auto plugin. No need do anything else than install.
About player who is using DNT, that .accept
or .deny
is required.
See:
# Whether or not this plugin is enabled.
is_enabled: true
# Whether or not to display debug messages in the server console.
debug: false
# How long will the server hold the player's data. Set to 0 to disable time limit.
retention_time: 0
# Whether or not to respawn player. Set to false and it WILL NOT respawn player.
respawn_enabled: true
# Whether or not to restore player's active effect. Player will respawn with same effect strengh and remain time.
recovery_effect: true
# Whether or not to restore player's inventory. Player will respawn with same inventory.
recovery_inventory: true
# Whether or not to restore player's ammo. Player will respawn with same ammo.
recovery_ammo: true
# Whether or not to spawn disconnected player's ragdoll.
spawn_ragdoll: false
# Whether or not to randomly choose a spectator to be the disconnected SCP. While RespawnEnabled is false, this config will take the place of the respawn.
random_spec: false
# Text that will be shown to the player at reconnect.
reconnect_text: 'You have been reconnected. You will be respawn to stored status.'
# Whether or not to enable revive block. If true then player won't be revive in the revive block time.
revive_block: true
# How long the revive will be block.
revive_block_time: 10
# How long the revive timer will delay.
revive_block_delay: 1
# Text that will be shown to the player who enabled DNT.
joined_broadcast:
# The broadcast content
content: |-
Plugin requires your auth for storing data. Do you want to accept that ?
If accepted you''re able to enjoy reconnect respawn features.
Type .accept in console for accept .deny for deny.
# The broadcast duration
duration: 15
# The broadcast type
type: Normal
# Indicates whether the broadcast should be shown or not
show: true
# The message that sent to all players while scp is replaced by spectator.
disconnected_message: '{0} has been replaced by player {1}'
# The way plugin to show for spectator players. Set 1 for Hint, 2 for Broadcast.
disconnected_message_type: 1
# The information used for other plugins to avoid conflicts. Set to default if you have no conflict.
spawn_reason: RemoteAdmin
# Whether or not to enable .rp command. This command allows player to replace a disconnected scp.
replace_player: true
# Whether or not to enable custom moudle support. Default is true.
custom_module_support: true