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Ez Render Mode

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@aeris170 aeris170 released this 17 Jan 01:44
· 816 commits to master since this release

Introducing EzRenderer!
doa::ezrender namespace added.
It offers a quick and easy way to render basic shapes and, texture/animate the rendered shapes.

Example Usage:

using namespace ezrender;

Translate(glm::vec3(0, 0, 0));
Rotate(glm::vec3(0, 0, rot));
Scale(glm::vec2(150, 150));
Shape(SQUARE);
Color(glm::vec3(1, .5, .5));
Mode(FILL);
Render(parent, objects, lights);