Ez Render Mode
Pre-release
Pre-release
Introducing EzRenderer!
doa::ezrender namespace added.
It offers a quick and easy way to render basic shapes and, texture/animate the rendered shapes.
Example Usage:
using namespace ezrender;
Translate(glm::vec3(0, 0, 0));
Rotate(glm::vec3(0, 0, rot));
Scale(glm::vec2(150, 150));
Shape(SQUARE);
Color(glm::vec3(1, .5, .5));
Mode(FILL);
Render(parent, objects, lights);