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Creating simple in game TV (Flowgraph)

Ilya edited this page Feb 10, 2018 · 2 revisions

Step by step

  • Install plugin

  • Start editor by you .cryproject file

  • Open any level

  • Place any geom object to map

  • Create new materal

  • Setup diffuse map with texture start from $ - This name you should use in flograph logic.

  • Asign this material to you object

  • Create flograph and simple logic for you player. Make sure the texture name matches the name in the material!

  • Aslo read about this node here

  • Save all, jump to game and test it!