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Creating simple in game TV (Flowgraph)
Ilya edited this page Feb 10, 2018
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2 revisions
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Start editor by you .cryproject file
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Open any level
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Place any geom object to map
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Create new materal
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Setup diffuse map with texture start from $ - This name you should use in flograph logic.
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Asign this material to you object
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Create flograph and simple logic for you player. Make sure the texture name matches the name in the material!
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Aslo read about this node here
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Save all, jump to game and test it!
Home page
Tutorials
- Installing for CRYENGINE 5.4-5.5
- Installing for CRYENGINE 5.3
- Creating simple video logotype with ui actions
- Creating simple in-game TV with flowgraph logic
- Creating simple in-game TV with components system
- Play video file from c++
Flownodes and component overview
- 2DVideoPlayer flownode
- TextureVideoPlayer flownode
- FlashVideoPlayer flownode
- TextureVideoPlayer component
Other