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That's the funniest thing I've ever heard and I will _not_ condone it…
…. -- DyerMaker, 17 March 2000 MegaPhone radio show
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# doge toe | ||
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![screen](http://alexdantas.net/stuff/wp-content/uploads/2014/05/doge-toe.png) | ||
Doge tic-tac-toe made in Dogescript. | ||
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Doge tic-tac-toe made in Dogescript | ||
![screen](http://alexdantas.net/stuff/wp-content/uploads/2014/06/doge-boy.png) | ||
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* To play online, [click here][live]. | ||
* To see why I did it and some comments, [click here][post]. | ||
* [Play it online (live demo)][live]! | ||
* [Why did I do it?][post]. | ||
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# License | ||
## Usage | ||
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To run a local copy of the game, [download the repository][repo] and run a webserver on top of the directory. | ||
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For example: | ||
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```bash | ||
# Local web server with Ruby | ||
$ ruby -run -e httpd . -p 8000 | ||
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# Local web server with Python | ||
$ python -m SimpleHTTPServer | ||
``` | ||
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Then, point your web browser to `http://localhost:8000` and play the game! | ||
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## Development | ||
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If you want to further enhance it, first you need to install it's dependencies. | ||
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After [cloning the repository][repo], install all dependencies with `grunt`: | ||
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```bash | ||
$ grunt install | ||
``` | ||
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## License | ||
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This game is licensed under the **WTFPL-2.0**. | ||
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See file `LICENSE.md` to see what you can and cannot do with the source code. | ||
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[live]: http://alexdantas.net/games/doge-toe/ | ||
[post]: http://alexdantas.net/stuff/posts/doge-toe-tic-tac-toe-with-dogescript/ | ||
[repo]: https://github.com/alexdantas/doge-toe/archive/master.zip | ||
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