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Responsiveness under Working Conditions (#242)
Implementation of https://datatracker.ietf.org/doc/draft-ietf-ippm-responsiveness/ (draft 5) with flexible download and upload handlers to suit other use cases as well. ### Motivation: The provided handlers are useful for measuring responsiveness and testing things like performance of proxies ### Modifications: Add `NIOHTTPResponsiveness` and `NIOHTTPResponsivenessServer` ### Result: We'll now have an implementation of the Responsiveness under Working Conditions draft --------- Co-authored-by: George Barnett <[email protected]>
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version: 1 | ||
builder: | ||
configs: | ||
- documentation_targets: [NIOExtras, NIOHTTPCompression, NIOSOCKS, NIOHTTPTypes, NIOHTTPTypesHTTP1, NIOHTTPTypesHTTP2, NIOResumableUpload] | ||
- documentation_targets: [NIOExtras, NIOHTTPCompression, NIOSOCKS, NIOHTTPTypes, NIOHTTPTypesHTTP1, NIOHTTPTypesHTTP2, NIOResumableUpload, NIOHTTPResponsiveness] |
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Sources/NIOHTTPResponsiveness/HTTPDrippingDownloadHandler.swift
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//===----------------------------------------------------------------------===// | ||
// | ||
// This source file is part of the SwiftNIO open source project | ||
// | ||
// Copyright (c) 2024 Apple Inc. and the SwiftNIO project authors | ||
// Licensed under Apache License v2.0 | ||
// | ||
// See LICENSE.txt for license information | ||
// See CONTRIBUTORS.txt for the list of SwiftNIO project authors | ||
// | ||
// SPDX-License-Identifier: Apache-2.0 | ||
// | ||
//===----------------------------------------------------------------------===// | ||
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import HTTPTypes | ||
import NIOCore | ||
import NIOHTTPTypes | ||
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/// HTTP request handler sending a configurable stream of zeroes. Uses HTTPTypes request/response parts. | ||
public final class HTTPDrippingDownloadHandler: ChannelDuplexHandler { | ||
public typealias InboundIn = HTTPRequestPart | ||
public typealias OutboundOut = HTTPResponsePart | ||
public typealias OutboundIn = Never | ||
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// Predefine buffer to reuse over and over again when sending chunks to requester. NIO allows | ||
// us to give it reference counted buffers. Reusing like this allows us to avoid allocations. | ||
static let downloadBodyChunk = ByteBuffer(repeating: 0, count: 65536) | ||
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private var frequency: TimeAmount | ||
private var size: Int | ||
private var count: Int | ||
private var delay: TimeAmount | ||
private var code: HTTPResponse.Status | ||
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private enum Phase { | ||
/// We haven't gotten the request head - nothing to respond to | ||
case waitingOnHead | ||
/// We got the request head and are delaying the response | ||
case delayingResponse | ||
/// We're dripping response chunks to the peer, tracking how many chunks we have left | ||
case dripping(DrippingState) | ||
/// We either sent everything to the client or the request ended short | ||
case done | ||
} | ||
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private struct DrippingState { | ||
var chunksLeft: Int | ||
var currentChunkBytesLeft: Int | ||
} | ||
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private var phase = Phase.waitingOnHead | ||
private var scheduled: Scheduled<Void>? | ||
private var scheduledCallbackHandler: HTTPDrippingDownloadHandlerScheduledCallbackHandler? | ||
private var pendingRead = false | ||
private var pendingWrite = false | ||
private var activelyWritingChunk = false | ||
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/// Initializes an `HTTPDrippingDownloadHandler`. | ||
/// - Parameters: | ||
/// - count: How many chunks should be sent. Note that the underlying HTTP | ||
/// stack may split or combine these chunks into data frames as | ||
/// they see fit. | ||
/// - size: How large each chunk should be | ||
/// - frequency: How much time to wait between sending each chunk | ||
/// - delay: How much time to wait before sending the first chunk | ||
/// - code: What HTTP status code to send | ||
public init( | ||
count: Int = 0, | ||
size: Int = 0, | ||
frequency: TimeAmount = .zero, | ||
delay: TimeAmount = .zero, | ||
code: HTTPResponse.Status = .ok | ||
) { | ||
self.frequency = frequency | ||
self.size = size | ||
self.count = count | ||
self.delay = delay | ||
self.code = code | ||
} | ||
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public convenience init?(queryArgsString: Substring.UTF8View) { | ||
self.init() | ||
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let pairs = queryArgsString.split(separator: UInt8(ascii: "&")) | ||
for pair in pairs { | ||
var pairParts = pair.split(separator: UInt8(ascii: "="), maxSplits: 1).makeIterator() | ||
guard let first = pairParts.next(), let second = pairParts.next() else { | ||
continue | ||
} | ||
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guard let secondNum = Int(Substring(second)) else { | ||
return nil | ||
} | ||
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switch Substring(first) { | ||
case "frequency": | ||
self.frequency = .seconds(Int64(secondNum)) | ||
case "size": | ||
self.size = secondNum | ||
case "count": | ||
self.count = secondNum | ||
case "delay": | ||
self.delay = .seconds(Int64(secondNum)) | ||
case "code": | ||
self.code = HTTPResponse.Status(code: secondNum) | ||
default: | ||
continue | ||
} | ||
} | ||
} | ||
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public func channelRead(context: ChannelHandlerContext, data: NIOAny) { | ||
let part = self.unwrapInboundIn(data) | ||
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switch part { | ||
case .head: | ||
self.phase = .delayingResponse | ||
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if self.delay == TimeAmount.zero { | ||
// If no delay, we might as well start responding immediately | ||
self.onResponseDelayCompleted(context: context) | ||
} else { | ||
let this = NIOLoopBound(self, eventLoop: context.eventLoop) | ||
let loopBoundContext = NIOLoopBound(context, eventLoop: context.eventLoop) | ||
self.scheduled = context.eventLoop.scheduleTask(in: self.delay) { | ||
this.value.onResponseDelayCompleted(context: loopBoundContext.value) | ||
} | ||
} | ||
case .body, .end: | ||
return | ||
} | ||
} | ||
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private func onResponseDelayCompleted(context: ChannelHandlerContext) { | ||
guard case .delayingResponse = self.phase else { | ||
return | ||
} | ||
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var head = HTTPResponse(status: self.code) | ||
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// If the length isn't too big, let's include a content length header | ||
if case (let contentLength, false) = self.size.multipliedReportingOverflow(by: self.count) { | ||
head.headerFields = HTTPFields(dictionaryLiteral: (.contentLength, "\(contentLength)")) | ||
} | ||
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context.writeAndFlush(self.wrapOutboundOut(.head(head)), promise: nil) | ||
self.phase = .dripping( | ||
DrippingState( | ||
chunksLeft: self.count, | ||
currentChunkBytesLeft: self.size | ||
) | ||
) | ||
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self.writeChunk(context: context) | ||
} | ||
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public func channelInactive(context: ChannelHandlerContext) { | ||
self.phase = .done | ||
self.scheduled?.cancel() | ||
context.fireChannelInactive() | ||
} | ||
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public func channelWritabilityChanged(context: ChannelHandlerContext) { | ||
if case .dripping = self.phase, self.pendingWrite && context.channel.isWritable { | ||
self.writeChunk(context: context) | ||
} | ||
} | ||
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private func writeChunk(context: ChannelHandlerContext) { | ||
// Make sure we don't accidentally reenter | ||
if self.activelyWritingChunk { | ||
return | ||
} | ||
self.activelyWritingChunk = true | ||
defer { | ||
self.activelyWritingChunk = false | ||
} | ||
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// If we're not dripping the response body, there's nothing to do | ||
guard case .dripping(var drippingState) = self.phase else { | ||
return | ||
} | ||
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// If we've sent all chunks, send end and be done | ||
if drippingState.chunksLeft < 1 { | ||
self.phase = .done | ||
context.writeAndFlush(self.wrapOutboundOut(.end(nil)), promise: nil) | ||
return | ||
} | ||
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var dataWritten = false | ||
while drippingState.currentChunkBytesLeft > 0, context.channel.isWritable { | ||
let toSend = min( | ||
drippingState.currentChunkBytesLeft, | ||
HTTPDrippingDownloadHandler.downloadBodyChunk.readableBytes | ||
) | ||
let buffer = HTTPDrippingDownloadHandler.downloadBodyChunk.getSlice( | ||
at: HTTPDrippingDownloadHandler.downloadBodyChunk.readerIndex, | ||
length: toSend | ||
)! | ||
context.write(self.wrapOutboundOut(.body(buffer)), promise: nil) | ||
drippingState.currentChunkBytesLeft -= toSend | ||
dataWritten = true | ||
} | ||
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// If we weren't able to send the full chunk, it's because the channel isn't writable. We yield until it is | ||
if drippingState.currentChunkBytesLeft > 0 { | ||
self.pendingWrite = true | ||
self.phase = .dripping(drippingState) | ||
if dataWritten { | ||
context.flush() | ||
} | ||
return | ||
} | ||
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// We sent the full chunk. If we have no more chunks to write, we're done! | ||
drippingState.chunksLeft -= 1 | ||
if drippingState.chunksLeft == 0 { | ||
self.phase = .done | ||
context.writeAndFlush(self.wrapOutboundOut(.end(nil)), promise: nil) | ||
return | ||
} | ||
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if dataWritten { | ||
context.flush() | ||
} | ||
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// More chunks to write.. Kick off timer | ||
drippingState.currentChunkBytesLeft = self.size | ||
self.phase = .dripping(drippingState) | ||
if self.scheduledCallbackHandler == nil { | ||
let this = NIOLoopBound(self, eventLoop: context.eventLoop) | ||
let loopBoundContext = NIOLoopBound(context, eventLoop: context.eventLoop) | ||
self.scheduledCallbackHandler = HTTPDrippingDownloadHandlerScheduledCallbackHandler( | ||
handler: this, | ||
context: loopBoundContext | ||
) | ||
} | ||
// SAFTEY: scheduling the callback only potentially throws when invoked off eventloop | ||
do { | ||
try context.eventLoop.scheduleCallback(in: self.frequency, handler: self.scheduledCallbackHandler!) | ||
} catch { | ||
context.fireErrorCaught(error) | ||
} | ||
} | ||
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private struct HTTPDrippingDownloadHandlerScheduledCallbackHandler: NIOScheduledCallbackHandler & Sendable { | ||
var handler: NIOLoopBound<HTTPDrippingDownloadHandler> | ||
var context: NIOLoopBound<ChannelHandlerContext> | ||
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func handleScheduledCallback(eventLoop: some EventLoop) { | ||
self.handler.value.writeChunk(context: self.context.value) | ||
} | ||
} | ||
} |
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