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Releases: bcssov/IronyModManager

v1.0.83-beta

03 May 18:07
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NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.81-beta

02 May 20:51
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v1.0.81-beta Pre-release
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  • Prevent irony patch mods from placing themselves as the dependency of other irony patches and or itself

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.79-beta

01 May 16:46
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v1.0.79-beta Pre-release
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  • Prevent showing prompt multiple times for invalid descriptors
  • Irony patch mod is visible now in the pdx launcher (in the appropriate loading order)
  • Reduce the amount of dependencies tags that Irony writes for its patch mods to improve game load perfomance

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.76-beta

30 Apr 21:17
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v1.0.76-beta Pre-release
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  • Show a notification\delete prompt for invalid descriptors
  • Update localization validation regex to allow dashes in key

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.73-beta

30 Apr 03:19
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v1.0.73-beta Pre-release
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  • Add basic localization validation
  • Fix issue with larger streams being disposed
  • Replace textblock with readonly textbox in invalid definitions view

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.70-beta

29 Apr 17:21
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v1.0.70-beta Pre-release
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  • Use word wrap in mod compare selector, also hide horizontal scrollbars
  • Fix exporting name lists using wrong encoding

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.68-beta

28 Apr 23:07
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v1.0.68-beta Pre-release
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  • Add filename info to invalid mod files (some errors might not report them)
  • Regression fix #47 caused by #35

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.66-beta

28 Apr 18:52
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v1.0.66-beta Pre-release
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  • Ensure the app actually exists after a fatal error
  • Don't save state if no orphan files were exported (first run)
  • Some potential directory doesn't exist fixes
  • Fix #46
  • Resolve #43

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.61-beta

27 Apr 22:58
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v1.0.61-beta Pre-release
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  • Optimize mod compare selectors (nothing of importance)
  • Fix rare NRE when writing state.json

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.60-beta

27 Apr 16:35
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v1.0.60-beta Pre-release
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  • Add subtle info in mod compare selector why a definition is considered by Irony that it will be used by the game
  • Resolve #41 by launching a file path and letting OS decide what to do with the info

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)