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v1.1.10

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@bibendovsky bibendovsky released this 31 Dec 09:58
· 1287 commits to master since this release
4fa9730

Added

  • Allow lowercase asset file name.
  • Allow to back to the game from the main menu by hitting ESC.
  • Option to toggle UI stretching.
  • Option to toggle intro/outro/promo.
  • Playstation Vita support.
  • Command-line option to dump assets SHA1 hash (--debug_dump_hashes).
  • Command-line option to specify mod assets (--mod_dir).
  • Track map file hash in saved game.
  • AoG Shareware support (v1.0/v2.0/v2.1).
  • Option to toggle fade in/out effect.

Changed

  • Rewrite CMake script.
  • C++ standard to C++14.
  • Revise code.
  • Find assets strategy: AoG -> PS -> AoG SW

Removed

  • Command-line options: --aog_10, --aog_2x, --aog_30.

Fixed

  • One pixel gap between the edge of view and weapon sprite.
  • Lightning on AoG maps.
  • Mask UI between some screen transitions.