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Releases: bkaradzic/bgfx.cmake

v1.129.8863-490

02 Jan 16:32
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What's Changed

  • Add missing validate_tensor_layout.cpp to fix dependabot builds by @jsm174 in #258

Full Changelog: v1.128.8832-488...v1.129.8863-490

v1.128.8832-488

17 Nov 17:15
ef0ed48
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What's Changed

  • Fix broken shader platform checks, add checks for iOS, Android, Orbis by @tadashibashi in #254

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Full Changelog: v1.128.8832-487...v1.128.8832-488

v1.128.8832-487

14 Nov 01:13
2c33050
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v1.128.8832-486

07 Nov 13:26
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What's Changed

  • Fix bgfx_compile_shaders section of README.md by @euler0 in #253

New Contributors

Full Changelog: v1.128.8832-485...v1.128.8832-486

v1.128.8832-485

05 Nov 17:59
1139067
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What's Changed

  • Improve shader profile extension to be more compatible with bgfx by @Andrewfeng123 in #247

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Full Changelog: v1.128.8832-484...v1.128.8832-485

v1.128.8832-484

05 Nov 15:40
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What's Changed

  • Fixing Wayland cmake definitions and linkage by @mtytel in #250

New Contributors

Full Changelog: v1.128.8832-483...v1.128.8832-484

v1.128.8832-483

05 Nov 15:14
9af6a48
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What's Changed

  • build(deps): bump the submodules group with 3 updates by @dependabot in #252

Full Changelog: v1.128.8808-482...v1.128.8832-483

v1.128.8808-482

02 Oct 18:36
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What's Changed

  • build(deps): bump the submodules group across 1 directory with 2 updates by @dependabot in #248

Full Changelog: v1.128.8786-481...v1.128.8808-482

v1.128.8786-481

10 Sep 23:26
9418487
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What's Changed

  • Fix incorrect adding .h in bgfx_compile_shaders by @ZouBoyu in #245

New Contributors

  • @ZouBoyu made their first contribution in #245

Full Changelog: v1.128.8786-480...v1.128.8786-481

v1.128.8786-480

03 Aug 14:51
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What's Changed

  • build(deps): bump the submodules group across 1 directory with 3 updates by @dependabot in #241

Full Changelog: v1.128.8777-478...v1.128.8786-480