Repository for experiments with Oculus Quest.
Download the Quest SDK and Configure according to their latest docs.
A demo can be found in the /DepthVideoPlayer/Scenes/DepthPlayerSample.unity
In order to produce this effect with your own videos, use (this
colab)
The Clip and the resulting Depth Map will need to be placed in the Resources
Folder. and linked in the scene. You can add multiple clips and cycle through them with the Oculus Right Controller Buttons (also basic grab manipulations).
A sample build can be found (here).
This is mostly a sandbox to play with shaders, hand interactions and the sense of touch in AR/VR. The demo scene can be found in /PaintBrush/Scenes/PaintbrushDemo.unity
. This consists of a set of control slides to adjust the size and color of a brush attached on the right index finger tip (no left hand support), and the ability of use that brush to paint on a surface. As a default, the image is segmented into regions of a tiger but you could change the image to have no regions or different regions. More experiments with surfaces and movement are pending. The latest build can be found (here). A demo video can be found (here)