Releases: bobbykjack/bunner
Releases · bobbykjack/bunner
Version 0.5: the grass is greener
Developed a grass tile, with three 'layers' of increasing detail. Sprite-drawing code has been updated to handle this slightly more advanced structure.
Refactoring data structures
Lots of refactoring to make everything a lot cleaner. Data (levels and sprites) now stored in json file and loaded via ajax.
Three is the magic number
Three levels and free movement
Version 0.2: twice as nice
This version introduces rudimentary graphics and movement.
Version 0.1: an exercise in minimalism
Absolute minimal 'gameplay': present simple title screen, level, and win screen. Level just has a single win condition — complete one move — although that won't even be properly implemented yet. Instead, just hit space to skip a turn and win (i.e. the same effect, just hard-coded).