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Releases: bobbykjack/bunner

Version 0.5: the grass is greener

30 Oct 11:45
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Developed a grass tile, with three 'layers' of increasing detail. Sprite-drawing code has been updated to handle this slightly more advanced structure.

Refactoring data structures

07 Oct 09:16
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Lots of refactoring to make everything a lot cleaner. Data (levels and sprites) now stored in json file and loaded via ajax.

Three is the magic number

04 Oct 23:14
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Three levels and free movement

Version 0.2: twice as nice

03 Oct 23:06
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This version introduces rudimentary graphics and movement.

Version 0.1: an exercise in minimalism

02 Oct 16:56
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Absolute minimal 'gameplay': present simple title screen, level, and win screen. Level just has a single win condition — complete one move — although that won't even be properly implemented yet. Instead, just hit space to skip a turn and win (i.e. the same effect, just hard-coded).