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Add cameradistancemax to readme
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brndd committed Jul 26, 2022
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7 changes: 5 additions & 2 deletions README.md
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Expand Up @@ -23,9 +23,12 @@ These are some custom patches for the old 1.12.1 World of Warcraft client, which
- The default method works for corpses, world objects (chests, mining nodes, quest harvestables etc.) and container items (junkboxes, lockboxes etc.). It does not work for pickpocketing or disenchanting.
- The alternative method, enabled with `--alternative-quickloot`, works with all types of looting, but has a bug where it will occasionally not quickloot by default.
- See https://github.com/brndd/vanilla-tweaks/issues/2#issuecomment-1192159301 for implementation details if you want to help improve this.
- **Nameplate range change.**
- **Nameplate range change**
- Increased to 41 yards to match the maximum value in Classic and TBC Classic. 20 yards is the default value.
- **Large Address Aware patch.**
- **CameraDistanceMax limit increase**
- Allows you to increase the CameraDistanceMax limit. This only changes the max value settable; the actual max camera distance can be changed with /console CameraDistanceMax <value>.
- Unchanged by default. Default maximum value is 50.
- **Large Address Aware patch**
- This allows the game to use more than 2GB of memory by setting a flag in the executable header. See https://codekabinett.com/rdumps.php?Lang=2&targetDoc=largeaddressaware-msaccess-exe for more information.
- If you experience inexplicable crashes, try disabling this patch, and if you manage to reproduce them let me know via an issue. The client *should* have no issues being Large Address Aware, but you never know.

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