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v1.2.0

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@brndd brndd released this 10 Jul 17:45
· 33 commits to master since this release

Added nameplate range patch. By default the range is set to 41 to match the max value allowed in the Classic and TBC Classic client.

  • Widescreen FoV fix
    • Patches FoV to 1.925 to better match WotLK and later clients. May look strange on non-widescreen resolutions
  • Sound in background
  • Farclip (terrain render distance) max value increase
    • Max value changed to 10000 from 777
    • Change farclip with /console farclip 1000
  • Frilldistance (max grass render distance) increase
    • Increased to 300 from 70
    • New value works well with the default max frilldensity (terrain detail density in video options) of 48. With a decent computer values up to about 128 will still run well. Very high values, such as the max value of 256, will cause performance issues with a high frilldistance like this.
  • Quick loot behaviour reverse
    • Quick loot by default; hold shift for manual loot
    • Applies to corpses, world objects (e.g. chests, mining nodes, fishing bobber), inventory containers (e.g. lockboxes)
    • By far the jankiest patch, but Seems To Work™
  • Nameplate range change
    • Increased to 41 yards to match the max value in the Classic and TBC Classic clients
    • Default game range is 20 yards
    • Very large values will be inconvenient because vanilla nameplates do not overlap one another. ShaguPlates has an option to allow overlap for vanilla, which may reduce visual clutter slightly.