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Started rework of timed object ticking system (trying to change the d…
…efault container from map of vectors to a multimap, also trying to delete elements as little as possible, to avoid cpu usage, reallocations and tree rebalancing). Added #define MT_ENGINES: it doesn't make sense to keep unneeded mutex locks, at least until (if ever) we'll have a fully multithreaded engine. Some advancement in making ASAN work on Windows with Clang. Added .cmake-format
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# https://cmake-format.readthedocs.io/en/latest/ | ||
#https://github.com/bouncmpe/cpp-project-template/blob/main/.cmake-format | ||
format: | ||
line_width: 80 | ||
tab_size: 2 | ||
max_subgroups_hwrap: 2 | ||
max_pargs_hwrap: 6 | ||
max_rows_cmdline: 2 | ||
dangle_parens: true | ||
dangle_align: 'prefix' | ||
min_prefix_chars: 8 | ||
max_prefix_chars: 8 | ||
max_lines_hwrap: 2 | ||
command_case: 'lower' | ||
markup: | ||
enable_markup: false |
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