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Voxel 🟨 world generated by code

Inspired from Minecraft, B3agz and Holistic3D courses.
The .cs files can be found in Assets/Scripts/ folder.

Implemented features

  • For best perfomance cubes are generated by code.
  • Easily set up biomes with ScriptableObjects.
  • Chunks are randomly generated with Perlin noise as in Minecraft.
  • Seed number can be used to generate a world.
  • Twelve types of blocks (stone, sand, log...).
  • Chuncks drawing distance setting for game optimization.
  • Player character can move, sprint, jump.

screenshot

Made in Unity version 2019.4.40

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Minecraft inspired voxel world created in Unity.

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