Releases: ditrit/OGrEE-3D
Releases · ditrit/OGrEE-3D
OGrEE-3D 3.7.0
OGrEE-3D 3.6.0
What's Changed
- Get zones color of a room from its parent site through API in #495
- Get objects on highlight in #497
- Variable in fbxmodel attribute in #496
- Hide object rework in #498
- Use room template attributes for tiles name & color generation in #500
- Virtual objects support in #499
- Fix temp units from api in #501
- Fix details at 0 delete children for all objects & prevent API call for children when selecting a tempBar in aceadc3
Corresponding OGrEE-Core
This release works only with OGrEE-Core components from commit 77ce4a9 or newer
OGrEE-3D 3.5.0
What's Changed
- Localization in #478
- Fix label display errors in #480
- Modify pos from cli in #481
- New locales (es + pt) in #482
- Localized logs in #483
- Change position in #485
- Fix color modification in #484
- Tradutions updated in #486
- Fix template creation in #487
- Miscellaneous changes in #491
- Support for typed attributes in #493
OGrEE-3D 3.4.0
OGrEE-3D 3.3.1
What's Changed
- Fix crash when creating a building or a room with no template in #472
OGrEE-3D 3.3.0
OGrEE-3D 3.2.0
Features
- Layers support
- Clicking on a layer button will toggle display of related objects
- Display separators' name on them
- Support for disconnect3d command from CLI
- It will also disconnect the 3D client from API
- If CLI is exited, 3D client will disconnect itself from API
- Support invertOffset attribute for devices: if set to true, the device is align to the right side of the slot
Fixes
- Rack & Corridor position in non square rooms
- Get Coordinates mode texts & wall detection
- Grid at U Helpers placement
OGrEE-3D 3.1.0
Features
- Clearance around objects
- Enhanced get coordinate mode
- Handle tags (highlight related objects)
Fixes
- Objects position in rooms with specific axisOrientation
- Floating label placement
OGrEE-3D 3.0.0
Starting with this version, OGrEE-3D can no longer run as a stand-alone programm. It is a visualization tool, controlled by OGrEE-CLI.
Features
- UI rework
- Remove build-in CLI
- More responsive UI
- Right click menu for contextual buttons
- Input Fields for selecting or focusing an object by it's ID (hierarchyName)
- Custom 3D labels on top of racks
- Create non square rooms with templates
- Create sensors depending on attributes of objects
- Display temperature data in rooms / racks / devices
- Display an object without it's parent
- Pillars in rooms
- Handle posXYZ for racks
- Non square buildings
- Get local coordinates in a room
- Hide walls for buildings and rooms
- Display clearance box around a rack or a device
Fixes
- Issues with grid placement on a U helper
- Issues with progressive objects loading (details)
- Easier Corridor creation
- Issues with focus
- Cancel an object creation now cancel all the current batch of "to be drawn" objects
Other
- Unified config file with OGrEE-CLI in TOML format
- A log file is created at each OGrEE-3D start
OGrEE-3D v2.7
Features
- TCP communication with standalone CLI
- Automaticaly connect to the same API as the CLI
- Get commands from CLI
- Send feedback to CLI
- Set default colors for zones in config.json
- Cache folder to store fbx files (set in config.json)
- New MouseHover behavior: dynamic color instead of a fix color
- Toggle labels on screen
- If connected to API, selecting an item will load its first level of children
- Log file in cache directory
- Edit mode for racks and devices (see Wiki)
- Click on a U helper displays a grid at this U's height
Fixes
- Issue when getting a template with fbx model from API
- Issues with selection when focus/unfocus
- U helpers generation
Other
- Display connected API
- Attribute "temperature" for a rack or a device creates a sensor (WIP)
- Remove deprecated features
- Perf test
- Drag rack in a room
- Wireframe mode
- Filters (tenants / rooms)