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05. Customization

DYLO Gaming edited this page Sep 25, 2024 · 3 revisions

1. How To Change Inputs

To update inputs, navigate to the inputs added to your character blueprint

Then, click on the red node & update the key binding

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Then, within the Combat Component, update the key binding of the respective attack

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Whatever value you change here will update the primary attack input

2. How To Change Animations

I recommend duplicating the blueprints of any of the child weapons my asset comes with, and modifying them to your needs

For example, BP_Sword_Custom is a duplicate of BP_Sword

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Then, in 🧩 Attack Pattern, I changed the animations with Paragon Greystone animations and copied the notifies over from my asset's animations and pasted them on the Paragon animations

image GIF 9-24-2024 10-12-54 PM