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05. Customization
DYLO Gaming edited this page Sep 25, 2024
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To update inputs, navigate to the inputs added to your character blueprint
Then, click on the red node & update the key binding
Then, within the Combat Component, update the key binding of the respective attack
Whatever value you change here will update the primary attack input
I recommend duplicating the blueprints of any of the child weapons my asset comes with, and modifying them to your needs
For example, BP_Sword_Custom is a duplicate of BP_Sword
Then, in 🧩 Attack Pattern, I changed the animations with Paragon Greystone animations and copied the notifies over from my asset's animations and pasted them on the Paragon animations