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* merc * add * hardsuit * fix * fix2
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contents: | ||
- id: BoxSurvivalSecurity | ||
- id: Flash | ||
- id: MagazinePistol | ||
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- type: entity | ||
noSpawn: true | ||
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contents: | ||
- id: BoxSurvivalSecurity | ||
- id: Flash | ||
- id: MagazinePistol | ||
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- type: entity | ||
noSpawn: true | ||
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@@ -40,7 +40,6 @@ | |
contents: | ||
- id: BoxSurvivalSecurity | ||
- id: Flash | ||
- id: MagazinePistol | ||
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||
- type: entity | ||
noSpawn: true | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,12 @@ | ||
- type: entity | ||
id: ClothingBeltMercWebbingFilled | ||
parent: ClothingBeltMercWebbing | ||
suffix: Filled | ||
components: | ||
- type: StorageFill | ||
contents: | ||
- id: GrenadeFlashBang | ||
- id: TearGasGrenade | ||
- id: Stunbaton | ||
- id: Handcuffs | ||
- id: Handcuffs |
12 changes: 12 additions & 0 deletions
12
Resources/Prototypes/_FTL/Entities/Clothing/Masks/masks.yml
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- type: entity | ||
parent: ClothingMaskBase | ||
id: ClothingMaskMercNeckGaiter | ||
name: mercenary neck gaiter | ||
description: An olive green neck gaiter. | ||
components: | ||
- type: Sprite | ||
sprite: _FTL/Clothing/Mask/mercneckgaiter.rsi | ||
- type: Clothing | ||
sprite: _FTL/Clothing/Mask/mercneckgaiter.rsi | ||
- type: IdentityBlocker | ||
coverage: MOUTH |
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10 changes: 10 additions & 0 deletions
10
Resources/Prototypes/_FTL/Entities/Structures/Wallmounts/Signs/signs.yml
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|
||
- type: entity | ||
parent: BaseSignDirectional | ||
id: SignDirectionalGunner | ||
name: gunner sign | ||
description: A direction sign, pointing out which way the gunner room is. | ||
components: | ||
- type: Sprite | ||
sprite: _FTL/Structures/Wallmounts/signs.rsi | ||
state: direction_gun |
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Resources/Textures/Clothing/Head/Hardsuits/security.rsi/icon-flash.png
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Resources/Textures/Clothing/Head/Hardsuits/security.rsi/icon.png
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2 changes: 1 addition & 1 deletion
2
Resources/Textures/Clothing/Head/Hardsuits/security.rsi/meta.json
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(96%)
Resources/Textures/Clothing/Head/Hardsuits/security.rsi/off-equipped-HELMET.png
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Resources/Textures/Clothing/Head/Hardsuits/security.rsi/on-equipped-HELMET.png
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...xtures/Clothing/OuterClothing/Hardsuits/security.rsi/equipped-OUTERCLOTHING.png
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Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/icon.png
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Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/inhand-left.png
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Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/inhand-right.png
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2 changes: 1 addition & 1 deletion
2
Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/meta.json
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Resources/Textures/Objects/Misc/id_cards.rsi/idsecurityofficer.png
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Binary file added
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+672 Bytes
Resources/Textures/_FTL/Clothing/Mask/mercneckgaiter.rsi/equipped-MASK.png
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Resources/Textures/_FTL/Clothing/Mask/mercneckgaiter.rsi/inhand-left.png
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Resources/Textures/_FTL/Clothing/Mask/mercneckgaiter.rsi/inhand-right.png
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26 changes: 26 additions & 0 deletions
26
Resources/Textures/_FTL/Clothing/Mask/mercneckgaiter.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Sprited by belay5 (Discord), modified by Hyenh", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "icon" | ||
}, | ||
{ | ||
"name": "equipped-MASK", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-left", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-right", | ||
"directions": 4 | ||
} | ||
] | ||
} |
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Resources/Textures/_FTL/Structures/Wallmounts/signs.rsi/direction_gun.png
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Resources/Textures/_FTL/Structures/Wallmounts/signs.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Hyenh#6078(313846233099927552)", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "direction_gun", | ||
"directions": 4 | ||
} | ||
] | ||
} |